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View Full Version : Powermanga - os2008 problems?


stooo
01-01-2008, 03:20 PM
can't find much on the forums about this game, but i've just installed powermanga on my os2008 N800.

i grabbed the deb from maemo home page and installed fine.

but, it keeps crashing for no obvious reason about a minute in. also, i don't seem to be able to die in the game?

anyone using it successfully? any tips?

bartsimpson123844
01-01-2008, 04:58 PM
I just installed it and yep, it does the same thing to me: crashes about a minute in. Strange...

stooo
01-02-2008, 06:17 PM
oh well, i'm not going mad then.

rcadden
01-09-2008, 10:39 AM
I also just found the game. It's fun, hopefully they can fix these issues.

Bones
01-21-2008, 06:01 PM
Hello guys. I am Sergio Melas the developer of the Powermanga Port.

I didn't had the idea of the crash. It din not appeared to me.

This is still very beta so sorry for the inconvenience. Is someone available for some tests. I do not have the N810, Only the N800, please send me a mail at sergiomelas@gmail.com

Sergio

stooo
01-21-2008, 06:10 PM
hi Sergio,

l'm using it on N800 with OS2008.

it launches fine, but then closes about a minute in.

happy to eMail logs to you if you tell me where to find them

Bones
01-22-2008, 06:48 PM
Please.

May you test the game starting it from the xterm:
Code:
$ powermanga

If the game crash you will get some message in the xterm window. Please send to me the result.
Thanks
Sergio Melas

stooo
01-22-2008, 07:43 PM
hmmm,

strange. ran it from xterm and it didn't crash. I got to level4!

ran from launcher menu and it crshed after about a minute again - level1

Bones
01-31-2008, 06:39 PM
Ok

I Figured out the problem. The executable crash if started from the D-Bus (the standard interface from the menu). I will modify the package shortly to launch from the D-Bus a script to start the Executable. This should solve the problem.

Many thanks to all for the collaboration.

bartsimpson123844
01-31-2008, 07:04 PM
Oh, wow, I never thought to run it from the terminal. Didn't think it made a difference. Thanks for figuring this out.