View Full Version : New NES emulator designed for ARM!
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The pocketnester is about 3~4 times faster than original nesterce and many other NES emulators on Pocket PC. Most games run at about 30~50 FPS on a 200 MHz XScale device. That means you can get full speed emulation (60 FPS) with 206 MHz StrongARM/400 MHz XScale Pocket PCs."
Now we just need someone to compile it!
[URL="http://sourceforge.net/project/showfiles.php?group_id=71201"]Here is the source! (http://www.pocketgamer.org/showthread.php?threadid=2046&goto=nextoldest)
gsagers
06-15-2007, 10:48 AM
Well, I did look at the source, and unfortunately, I don't have a clue about how to convert this project (looks like it's set up for WinCE?) to something the maemo environment and gcc would know what to do with. If anyone has some pointers, I'll try my hand at it.
bac522
06-15-2007, 11:33 AM
Ya that would pose a problem since I'm guessing a lot of library files are compeletely different that what is needed for linux.
One is best off using a linux based version of an NES emulator and trying to work with that. I've compiled zsnes on my debian linux machine, but I don't have the experience in working with compiling apps on the Nokia ITs.
gsagers
06-15-2007, 11:37 AM
Also, looking at the source, this hasn't been changed since 2003. Looks dead, but again, if anyone has ideas, I'll try to pursue them.
ArnimS
07-03-2007, 01:34 PM
The happy source for emus is the gp2x world.
Runs linux - similar cpu.
http://wiki.gp2x.org/wiki/GPFCE
http://www.unicorn-jockey.com/news.html
there's also a fishynes which might be faster.
Tak's FCEU is good but there's a sound stuttering problem
zerojay
07-03-2007, 04:09 PM
Ya that would pose a problem since I'm guessing a lot of library files are compeletely different that what is needed for linux.
One is best off using a linux based version of an NES emulator and trying to work with that. I've compiled zsnes on my debian linux machine, but I don't have the experience in working with compiling apps on the Nokia ITs.
zsnes is still like 50% x86 ASM, so forget about that on the N800.
billauer
12-17-2007, 08:13 AM
So which NES emulator do you recommend to use for N800 and why?
-Thanks.
fceu - cause it's the only one avail. at the moment...
jhoff80
12-17-2007, 10:12 AM
People also might want to look into the Palm OS ARM emulator Little-John, which is all opensource, and runs NES, Genesis, SNES, Gameboy, etc, which works pretty well with small amounts of frameskip on the 312 mHz Treo OMAP processor.
ArnimS
12-18-2007, 02:59 AM
LittleJohn is amazing - runs fast on the gp32 which iirc was 66mhz ARM9 cpu.
That version is also linux based, so an easier port than the PALM.
For my time, Super Nintendo is more worthwhile (to port and play).
billauer
12-18-2007, 03:37 AM
There is nothing like the 8 Bit goodness of a classic NES. :D
The SNES is also a lot of fun but missing the nostalgia factor for me at least.
- I saw there were a few posts regarding controllers for the N800 and N770. I have an Igo Keyboard which is ok for gaming but which controllers are you using(if any) and why?
I am trying to make the N800 a fun gaming platform - something the built in controller completely blows at.
Thanks in advance.
Hedgecore
12-18-2007, 03:08 PM
There's the wiimote. Sourcode for reading everything (as well as technical links) can be found on the pyAxel project on garage.maemo.org.
billauer
12-20-2007, 07:23 AM
Cool I am going to have to give it a shot.
hmmm I wonder if you can use the Wiimote buit-in gyro as a pointing device.
vabgeo
01-08-2008, 11:32 PM
Cool I am going to have to give it a shot.
hmmm I wonder if you can use the Wiimote buit-in gyro as a pointing device.
If you want more details on the pyAxelWii project, just contact me thru private messsage.
https://garage.maemo.org/projects/pyaxelwii/
My N800 got bricked, so i havent updated any code after v0.9.4. I am still waiting for discounted n810 in US.
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