physicsToWorld = 20 theme = "theme1" joints = { } birdCameraData = { px=60.337398529053, py=-198.92500305176, screenHeight=320, screenWidth=480, sx=0.58997297286987, sy=0.58997297286987, version="0.01" } castleCameraData = { bottom=63.091400146484, left=1155.7099609375, px=1580.5100097656, py=-220.10800170898, right=2005.3100585938, screenHeight=320, screenWidth=480, sx=0.56497299671173, sy=0.56497299671173, top=-503.30700683594, version="0.01" } --count would appear not to need to match real number in world counts = { } world = { -- LightBlock3_?={ angle=-1.5713299512863, blinkSprite="BLOCK_LIGHT_1_3", controllable=false, damageSprite="BLOCK_LIGHT_1_3", defence=2, definition="LightBlock3", density=0.75, friction=0.69999998807907, frozen=false, height=0.94300001859665, mass=2.7328100204468, material="light", name="LightBlock3_?", restitution=0.20000000298023, sleeping=false, smileSprite="BLOCK_LIGHT_1_3", sprite="BLOCK_LIGHT_1_3", spritePivotX=21, spritePivotY=20, strength=40, type="box", width=0.966000020504, x=??, xVel=0, y=??, yVel=0 }, LightBlock5_?={ angle=1.5691699981689, blinkSprite="BLOCK_LIGHT_1_5", controllable=false, damageSprite="BLOCK_LIGHT_1_5", defence=2, definition="LightBlock5", density=0.75, friction=0.69999998807907, frozen=false, height=0.94300001859665, mass=5.4005599021912, material="light", name="LightBlock5_?", restitution=0.20000000298023, sleeping=false, smileSprite="BLOCK_LIGHT_1_5", sprite="BLOCK_LIGHT_1_5", spritePivotX=41, spritePivotY=20, strength=53, type="box", width=1.9090000391006, x=??, xVel=0, y=??, yVel=0 }, LightBlock6_?={ angle=1.5696699619293, blinkSprite="BLOCK_LIGHT_1_6", controllable=false, damageSprite="BLOCK_LIGHT_1_6", defence=2, definition="LightBlock6", density=0.75, friction=0.69999998807907, frozen=false, height=0.46000000834465, mass=5.3323202133179, material="light", name="LightBlock6_?", restitution=0.20000000298023, sleeping=false, smileSprite="BLOCK_LIGHT_1_6", sprite="BLOCK_LIGHT_1_6", spritePivotX=84, spritePivotY=10, strength=47, type="box", width=3.864000082016, x= ??, xVel=0, y= ??, yVel=0 }, MediumPiglette_?={ angle=-0.012702300213277, blinkSprite="PIGLETTE_MEDIUM_01_BLINK", blinkTimer=3, controllable=false, damageSprite="PIGLETTE_MEDIUM_01", defence=1, definition="MediumPiglette", density=2, friction=0.30000001192093, frozen=false, levelGoal=true, mass=21.504199981689, material="piglette", name="MediumPiglette_?", oinkTimer=2.2000000476837, radius=1.8500000238419, restitution=0.050000000745058, sleeping=false, smileSprite="PIGLETTE_MEDIUM_01_SMILE", sphere=true, sprite="PIGLETTE_MEDIUM_01", spritePivotX=40, spritePivotY=42, strength=10, type="circle", x= ??, xVel=0, y= ??, yVel=0 }, HelmetPiglette_?={ angle=-0.0024623400531709, blinkSprite="PIGLETTE_HELMET_01_BLINK", blinkTimer=0.80000001192093, controllable=false, damageSprite="PIGLETTE_HELMET_01", defence=8, definition="HelmetPiglette", density=2, friction=0.30000001192093, frozen=false, levelGoal=true, mass=23.891799926758, material="piglette", name="HelmetPiglette_?", oinkTimer=2.5999999046326, radius=1.9500000476837, restitution=0.050000000745058, sleeping=false, smileSprite="PIGLETTE_HELMET_01_SMILE", sphere=true, sprite="PIGLETTE_HELMET_01", spritePivotX=46, spritePivotY=41, strength=15, type="circle", x=?? xVel=0, y=??, yVel=0 }, RedBird_?={ angle=0, animTimer=2.4000000953674, blinkSprite="BIRD_RED", controllable=true, damageSprite="BIRD_RED", definition="RedBird", density=6, friction=0.30000001192093, frozen=false, jumpTimer=2, mass=13.618800163269, material="red", name="RedBird_?", radius=0.85000002384186, restitution=0.43000000715256, sleeping=false, sphere=true, sprite="BIRD_RED", spritePivotX=27, spritePivotY=27, startNumber=?, strength=60, type="circle", x= ??, xVel=0, y= ??, yVel=0 }, SmallBlueBird_?={ angle=0, animTimer=3, blinkSprite="BIRD_BLUE", controllable=true, damageSprite="BIRD_BLUE", defence=2, definition="SmallBlueBird", density=4.5, friction=0.30000001192093, frozen=false, jumpTimer=2.5, mass=5.0893797874451, material="light", name="SmallBlueBird_?", radius=0.60000002384186, restitution=0.25, sleeping=false, sphere=true, sprite="BIRD_BLUE", spritePivotX=16, spritePivotY=16, startNumber=?, strength=60, type="circle", x= ??, xVel=0, y= ??, yVel=0 }, YellowBird_?={ angle=0, animTimer=1.7999999523163, blinkSprite="BIRD_YELLOW", controllable=true, damageSprite="BIRD_YELLOW", defence=2.5, definition="YellowBird", density=6, friction=0.30000001192093, frozen=false, jumpTimer=2.4000000953674, mass=12.06369972229, material="wood", name="YellowBird_?", radius=0.80000001192093, restitution=0.23000000417233, sleeping=false, sphere=true, sprite="BIRD_YELLOW", spritePivotX=31, spritePivotY=34, startNumber=?, strength=60, type="circle", x= ??, xVel=0, y= ??, yVel=0 }, StaticBlockTheme01_01_?={ angle=-3.1415901184082, blinkSprite="GROUND_BLOCK_THEME01_01", controllable=false, damageSprite="GROUND_BLOCK_THEME01_01", defence=100000, definition="StaticBlockTheme01_01", density=0, friction=0.80000001192093, frozen=false, height=0.80000001192093, mass=0, material="immovable", name="StaticBlockTheme01_01_?", restitution=0, sleeping=false, sprite="GROUND_BLOCK_THEME01_01", spritePivotX=48, spritePivotY=16, strength=30, texture="INGAME_6", type="box", width=2.4249999523163, x= ??, xVel=0, y= ??, yVel=0 }, StaticBlockTheme01_02_?={ angle=-1.0884300470352, blinkSprite="GROUND_BLOCK_THEME01_02", controllable=false, damageSprite="GROUND_BLOCK_THEME01_02", defence=100000, definition="StaticBlockTheme01_02", density=0, friction=0.80000001192093, frozen=false, height=0.82499998807907, mass=0, material="immovable", name="StaticBlockTheme01_02_?", restitution=0, sleeping=false, sprite="GROUND_BLOCK_THEME01_02", spritePivotX=97, spritePivotY=16, strength=30, texture="INGAME_6", type="box", width=4.8499999046326, x= ??, xVel=0, y= ??, yVel=0 }, StaticBlockTheme01_04_?={ angle=1.570799946785, blinkSprite="GROUND_BLOCK_THEME01_04", controllable=false, damageSprite="GROUND_BLOCK_THEME01_04", defence=100000, definition="StaticBlockTheme01_04", density=0, friction=0.80000001192093, frozen=false, height=2.4249999523163, mass=0, material="immovable", name="StaticBlockTheme01_04_?", restitution=0, sleeping=false, sprite="GROUND_BLOCK_THEME01_04", spritePivotX=48, spritePivotY=48, strength=30, texture="INGAME_6", type="box", width=2.4249999523163, x= ??, xVel=0, y= ??, yVel=0 }, StaticBlockTheme01_05_?={ angle=0.0, blinkSprite="GROUND_BLOCK_THEME01_05", controllable=false, damageSprite="GROUND_BLOCK_THEME01_05", defence=100000, definition="StaticBlockTheme01_05", density=0, friction=0.80000001192093, frozen=false, height=4.9000000953674, mass=0, material="immovable", name="StaticBlockTheme01_05_?", restitution=0, sleeping=false, sprite="GROUND_BLOCK_THEME01_05", spritePivotX=97, spritePivotY=98, strength=30, texture="INGAME_6", type="box", width=4.8499999046326, x= ??, xVel=0, y= ??, yVel=0 }, StoneBlock3_?={ angle=1.5705599784851, blinkSprite="BLOCK_ROCK_1_3", controllable=false, damageSprite="BLOCK_ROCK_1_3", defence=15, definition="StoneBlock3", density=4, friction=4, frozen=false, height=0.94300001859665, mass=14.227999687195, material="rock", name="StoneBlock3_?", restitution=0.10000000149012, sleeping=false, smileSprite="BLOCK_ROCK_1_3", sprite="BLOCK_ROCK_1_3", spritePivotX=20, spritePivotY=20, strength=100, type="box", width=0.94300001859665, x= ??, xVel=0, y= ??, yVel=0 }, WoodBlock2_?={ angle=1.5701999664307, blinkSprite="BLOCK_WOOD_1_2", controllable=false, damageSprite="BLOCK_WOOD_1_2", defence=2.5, definition="WoodBlock2", density=1.5, friction=4, frozen=false, height=0.46000000834465, mass=2.6026799678802, material="wood", name="WoodBlock2_?", restitution=0.20000000298023, sleeping=false, smileSprite="BLOCK_WOOD_1_2", sprite="BLOCK_WOOD_1_2", spritePivotX=20, spritePivotY=10, strength=40, type="box", width=0.94300001859665, x= ??, xVel=0, y= ??, yVel=0 }, WoodBlock3_?={ angle=-3.1254301071167, blinkSprite="BLOCK_WOOD_1_3", controllable=false, damageSprite="BLOCK_WOOD_1_3", defence=2.5, definition="WoodBlock3", density=1.5, friction=4, frozen=false, height=0.94300001859665, mass=5.3354902267456, material="wood", name="WoodBlock3_?", restitution=0.20000000298023, sleeping=false, smileSprite="BLOCK_WOOD_1_3", sprite="BLOCK_WOOD_1_3", spritePivotX=20, spritePivotY=20, strength=60, type="box", width=0.94300001859665, x= ??, xVel=0, y= ??, yVel=0 }, WoodBlock4_?={ angle=1.5709400177002, blinkSprite="BLOCK_WOOD_1_4", controllable=false, damageSprite="BLOCK_WOOD_1_4", defence=2.5, definition="WoodBlock4", density=1.5, friction=4, frozen=false, height=0.46000000834465, mass=5.2688398361206, material="wood", name="WoodBlock4_?", restitution=0.20000000298023, sleeping=false, smileSprite="BLOCK_WOOD_1_4", sprite="BLOCK_WOOD_1_4", spritePivotX=41, spritePivotY=10, strength=50, type="box", width=1.9090000391006, x= ??, xVel=0, y= ??, yVel=0 }, WoodBlock5_?={ angle=3.1396501064301, blinkSprite="BLOCK_WOOD_1_5", controllable=false, damageSprite="BLOCK_WOOD_1_5", defence=2.5, definition="WoodBlock5", density=1.5, friction=4, frozen=false, height=0.94300001859665, mass=10.801099777222, material="wood", name="WoodBlock5_?", restitution=0.20000000298023, sleeping=false, smileSprite="BLOCK_WOOD_1_5", sprite="BLOCK_WOOD_1_5", spritePivotX=41, spritePivotY=20, strength=80, type="box", width=1.9090000391006, x= ?? , xVel=0, y= ??, yVel=0 }, WoodBlock6_?={ angle=3.1410999298096, blinkSprite="BLOCK_WOOD_1_6", controllable=false, damageSprite="BLOCK_WOOD_1_6", defence=2.5, definition="WoodBlock6", density=1.5, friction=4, frozen=false, height=0.46000000834465, mass=10.664600372314, material="wood", name="WoodBlock6_?", restitution=0.20000000298023, sleeping=false, smileSprite="BLOCK_WOOD_1_6", sprite="BLOCK_WOOD_1_6", spritePivotX=84, spritePivotY=10, strength=70, type="box", width=3.864000082016, x= ??, xVel=0, y= ??, yVel=0 }, --- }