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Showing results 1 to 12 of 12 @ 0.34 seconds. Search: Posts Made By: ZeNzO
Forum: Games 2011-07-07, 18:23
Replies: 546
Views: 191,743
Posted By jedi
Re: PC Games you want ported to Maemo 5?

Likwise. Enough spoonfeeding for one day.
Forum: Games 2011-07-07, 18:06
Replies: 546
Views: 191,743
Posted By Acidspunk
Re: PC Games you want ported to Maemo 5?

Well, I'm done. Not even a thank you.
Forum: Games 2011-06-14, 06:10
Replies: 1,420
Views: 492,680
Posted By Temporal
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>

One easy way is to remap the 2nd controller without activating it with all keys that you want to use to pause, save, etc.

Then you go to the mupen folder, open blight input config and then look...
Forum: Design 2011-03-23, 09:11
Replies: 10
Views: 6,691
Posted By zifis
The wallpaper thread

I am sure everyone here knows n900wallpapers.com but I thought a thread in the community would also be useful.

Besides we who play with pictures and shapes may also want to show off our work on...
Forum: Games 2010-07-03, 01:10
Replies: 1,420
Views: 492,680
Posted By IzzehO
Re: How To: Nintendo 64 Emu for N900

Alright... wow 5 pages of stuff in 6 hours..

Solved the issue as libsdl Try again (I really shouldn't type up from memory... should copy paste these things.) it should be libsdl-ttf2.0-0.

Also...
Forum: Games 2010-07-02, 16:40
Replies: 1,420
Views: 492,680
Posted By IzzehO
Re: How To: Nintendo 64 Emu for N900

You aren't selecting a rom. When running it should be mupen64plus <rom name>
Forum: Games 2010-07-02, 16:04
Replies: 1,420
Views: 492,680
Posted By IzzehO
Re: How To: Nintendo 64 Emu for N900

Found a way around installing Ren'Py. Updated now. Didn't actually occur to me to check which libsdl component was needed.. just went all in.
Forum: Games 2010-07-02, 15:34
Replies: 1,420
Views: 492,680
Posted By IzzehO
Re: How To: Nintendo 64 Emu for N900

Yeah, afraid Golden Eye runs at about 1 frame a second... it's not one of the easy ones to emulate. I'm running with overclock (as said 4 times already :S), but thats not the issue. The issue is the...
Forum: Games 2010-07-02, 15:30
Replies: 1,420
Views: 492,680
Posted By IzzehO
Re: How To: Nintendo 64 Emu for N900

I believe he was asking what sort of fps the games get... as I didn't use the term FPS anywhere in there.

It completely depends on the game and your overclock... but at 800MHz with Lylat Wars I...
Forum: Games 2010-07-02, 15:17
Replies: 1,420
Views: 492,680
Posted By IzzehO
How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>

New Update: July 11th Please Read:
The GTK GUI has been recompiled and re-adjusted to run on the N900 by javispedro, and he has kindly added it to the repos. There are several issues with it......
Forum: Nokia N900 2010-02-20, 08:45
Replies: 150
Views: 150,867
Posted By Stskeeps
Exclamation Maemo 6 and/or MeeGo on N900: Or How I Learned to Stop Worrying and Love the Bomb

Okay, Listen very carefully I shall say this only once.

EDIT: For those too damn lazy to read the whole post, please read: You're in good hands. Stop worrying. Your N900 won't break when Maemo6 or...
Forum: Nokia N900 2010-01-12, 19:35
Replies: 3
Views: 3,547
Posted By Bundyo
Re: OpenGL ES 1.1 available on N900 ?

Nokia-N900-42-11:~# apt-get install libgles1-sgx-img
Reading package lists... Done
Building dependency tree
Reading state information... Done
libgles1-sgx-img is already the newest...
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