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Showing results 1 to 25 of 100 @ 0.36 seconds. Search: Posts Made By: Figa
Forum: Android 2011-08-23, 09:12
Replies: 333
Views: 172,286
Posted By Magik
Re: [Release] N12 "UMay" - Android GingerBread 2.3.4

I don't know android system too well, but I bet there's some kind a app for this... tuning screen brightness, declocking etc.

I think e-yes said once that he will work on power management, when...
Forum: Android 2011-08-23, 07:41
Replies: 333
Views: 172,286
Posted By Magik
Re: [Release] N12 "UMay" - Android GingerBread 2.3.4

To the freezer with it :P

But yea it's normal. My n900 gets hot in the spot where SD card is.
Forum: Maemo 5 / Fremantle 2011-07-09, 14:56
Replies: 2,990
Views: 1,079,763
Posted By pali
Re: [Announce] kernel-power v47

After 3 hours debuging debian control files are fixed and it is possible to build kernel from my git repo.

Pre release untested version v48 is on my server:
http://atrey.karlin.mff.cuni.cz/~pali
Forum: Maemo 5 / Fremantle 2011-02-25, 15:11
Replies: 5,430
Views: 1,622,272
Posted By normaltusker
Re: The in-development Maemo 5 Community SSU

I tried it with the backup too. I still have this problem. So this is not related to either the modified CSS or CSSU. :)
Forum: Games 2011-02-07, 13:52
Replies: 1,182
Views: 384,449
Posted By bonapart
Re: [Announce] Sony Playstation 1 Emulators

Gui bug will be fixed with next pcsx release;
only one feature will be appended to pcsx=) gpu-gles
Forum: Games 2011-01-27, 18:14
Replies: 1,182
Views: 384,449
Posted By bonapart
Re: [Announce] Sony Playstation 1 Emulators

Figa: only memcards ( now they in separated files, but you can freely move\rename they)
savestates is incompatible between different cores (if you use another gpu it can also cause problem), also...
Forum: Games 2011-01-22, 15:06
Replies: 1,182
Views: 384,449
Posted By bonapart
[Announce] Sony Playstation 1 Emulators

Psx4m is a Maemo Fremantle PSone emulator, it is still under development, and has a great looking future ahead.

- PSX4m - In development maemo version of psx emulator.

- PSX4m-gles - Adapted...
Forum: Games 2011-01-17, 01:20
Replies: 122
Views: 97,208
Posted By javispedro
Re: [Port request] CorsixTH - new Theme Hospital reimplementation

Done :)

Config file got moved... See http://code.google.com/p/corsix-th/wiki/ConfigurationFile . However, you will probably not need to edit it manually any longer, as it will ask for game files...
Forum: Android 2010-12-02, 09:08
Replies: 5,108
Views: 2,152,526
Posted By ammyt
Exclamation The Grand NITDroid Thread - NITDroid ICS Upgrade!

What is it?
Nitdroid is an android port for your N900, an android variant worked out by a team of geniuses (e-yes mainly) who strives to bring a fully functional port to the N900. In other words, if...
Forum: Nokia N900 2010-11-13, 15:42
Replies: 1,680
Views: 833,662
Posted By dr_frost_dk
Battery Tests, Homemade 3000mAh XL Battery & Q&A (POST #1) - New Layout

QUICK GUIDE:
Post #1: Battery Test / Buyers Guide
Post #2: Battery Mod / Homemade XL Battery, Users Mods & Info
Post #3: Battery Meter, Q&A & etc...
Before asking questions please look to Post #3...
Forum: MeeGo / Harmattan 2010-11-10, 21:03
Replies: 4
Views: 3,989
Posted By rrdbala
meego 1.1 SDK Beta Announced

Hi,

qgil announced today for - MeeGo 1.1 SDK Beta Release

for application development using Qt 4.7.

LINK (http://meego.com/community/blogs/veli/2010/meego-1.1-sdk-beta-release)
...
Forum: Nokia N900 2010-11-09, 14:57
Replies: 1,124
Views: 611,901
Posted By MohammadAG
Re: [Announce] USB hostmode beta release

Why the **** do you always point out faults in my threads? Yet you don't give a crap about others?
Take for example:
http://talk.maemo.org/showthread.php?t=65221

Anyways, I was two hours late...
Forum: Nokia N900 2010-11-07, 21:11
Replies: 1,124
Views: 611,901
Posted By joerg_rw
Re: [Announce] USB hostmode beta release

HS=USB2.0, FS=USB1.1, LS=USB1.0
USB2.0/HS-peripherals will also work in USB1.1/FS mode, though much slower.

Switching speeds "on the fly" is not possible for now (to elaborate on Mohammad's...
Forum: Nokia N900 2010-11-07, 20:34
Replies: 1,124
Views: 611,901
Posted By MohammadAG
[Announce] USB hostmode beta release

USB hostmode status: beta.

Thanks to everyone part of the h-e-n team, and most importantly, thanks to Joerg Reisenweber for starting the project and leading it, and thanks to Paul Fertser for the...
Forum: Games 2010-10-25, 18:37
Replies: 745
Views: 369,224
Posted By javispedro
Re: Palm Pre gets SDL! native gaming

I am, but quite a lot of them have been fixed in git...

Also, PR1.3 might break a few things... I planned to push 0.1.1 today but I think I will wait until tomorrow for PR1.3 to settle.
...
Forum: Games 2010-10-13, 16:50
Replies: 205
Views: 55,475
Posted By smoku
Re: [Request] gpSP GameBoy Advance Emulator

You should include COPYING file in the release.
You should accompany the binaries with the source.

What you did now is a violation of GPL.
Forum: Applications 2010-10-04, 11:39
Replies: 63
Views: 29,914
Posted By onion
Talking Wine 1.3.4 on arm

After reading this on winehq: "Winelib now supports the ARM platform" I just had to try it.

Builds fine in sbox, no problems there. Initial run takes a while of clicking on cancel as winedbg...
Forum: Design 2010-09-20, 20:55
Replies: 5
Views: 6,113
Posted By AMLJ
Re: how can i get a digital clock ??

Hey!
I'm not sure... But I think this package will do what you want, just visit the page with your N900 and click on the green button!...
Forum: Nokia N900 2010-09-18, 16:04
Replies: 27
Views: 7,630
Posted By javispedro
Re: XSPSetPixelDoubling on N900?

I actually wanted to try and run it =) You can email me if you wish.
Forum: Games 2010-09-14, 23:32
Replies: 205
Views: 55,475
Posted By Hariainm
Re: [Request] gpSP GameBoy Advance Emulator

Except some hi-req games (Golden Sun, Yoshi's Story etc) all games i play in my GP2X works perfect at 266MHz with good sound (i play all games with frameskip 2, sure many games works fine without...
Forum: Nokia N900 2010-09-13, 21:07
Replies: 27
Views: 7,630
Posted By javispedro
Re: XSPSetPixelDoubling on N900?

No, I'm asking wheter you are calling SDL_SetVideoMode somewhere else in the application (gpSP is calling it to enter fullscreen maybe?). If you do you need to call HAA_SetVideoMode() after that, or...
Forum: Nokia N900 2010-09-13, 20:30
Replies: 27
Views: 7,630
Posted By javispedro
Re: XSPSetPixelDoubling on N900?

Are you calling SDL_SetVideoMode twice?
Forum: Nokia N900 2010-09-13, 14:03
Replies: 27
Views: 7,630
Posted By javispedro
Re: XSPSetPixelDoubling on N900?

You cannot get a SIGSEV there unless gdb failed or actor is NULL. Is "actor" NULL? If it is, use SDL_GetError to check out what happened.
Forum: Android 2010-09-09, 21:35
Replies: 105
Views: 60,304
Posted By dj_steve
Re: [Android] NITDroid V2 N900 Help Thread.

i tried (albeit not particually hard) to get sense going and never managed as yet but its not supported too well on froyo yet so patience
Forum: Games 2010-09-08, 20:26
Replies: 205
Views: 55,475
Posted By javispedro
Re: [Request] gpSP GameBoy Advance Emulator

The disadvantage is that SDL_HAA is heavily N900/Maemo 5 dependent, so if you made the GLES scaling keep it around (disabled, etc) for future/older/other devices.
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