Showing results 1 to 19 of 19 @ 0.40 seconds. Search: Posts Made By: jimmybonsaville
Forum: Development 2011-05-04, 11:41
Replies: 484
Views: 137,471
Posted By caco3
Re: All about SleepAnalyser

Hi all

I started a wiki page about SleepAnalyser, as many people over and over again ask the same questions.
Please help and contribute your tipps for SleepAnalyser here:...
Forum: Games 2011-02-18, 15:25
Replies: 1,182
Views: 383,820
Posted By ffha
Re: [Announce] Sony Playstation 1 Emulators

GLES Rendering errors:
pcsx -gles is incapable of correctly rendering rocket explosions in Rollcage and Rollcage: Stage II due to a misallocated texture. Both games will slown down to a crawl until...
Forum: Games 2011-02-15, 17:44
Replies: 1,182
Views: 383,820
Posted By ffha
Re: [Announce] Sony Playstation 1 Emulators

I meant to say "merge succesfully".
I've already tried it in the new build and the emulator slowed down to a crawl and had all sorts of rendering issues, unfortunately.

I am very glad with the...
Forum: Games 2011-02-10, 23:34
Replies: 1,182
Views: 383,820
Posted By bonapart
Re: [Announce] Sony Playstation 1 Emulators

Tedri Mark: but why i should do this?

Notaz published new version : log (http://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=log;h=refs/heads/master)
main features is better...
Forum: Games 2011-02-07, 13:52
Replies: 1,182
Views: 383,820
Posted By bonapart
Re: [Announce] Sony Playstation 1 Emulators

Gui bug will be fixed with next pcsx release;
only one feature will be appended to pcsx=) gpu-gles
Forum: Games 2011-02-01, 21:07
Replies: 1,182
Views: 383,820
Posted By bonapart
Re: [Announce] Sony Playstation 1 Emulators

PCSX-Rearmed 0.4.0.3 changelog
* added support for .bz format, also partial support for .znx and eboot.pbp formats
* merged latest cdrom code from PCSX-Reloaded project
* fixed channel disable...
Forum: Games 2011-01-24, 19:26
Replies: 1,182
Views: 383,820
Posted By bonapart
Re: [Announce] Sony Playstation 1 Emulators

AgogData: i can make fullscreen switch in pcsx, but right now i'm more interested in another GPU in PCSX
Forum: Games 2011-01-17, 16:50
Replies: 14
Views: 5,711
Posted By Figa
Re: Gish ported to OpenGLES - Possible on Maemo 5?

So I have ported it. It seems that it works, but I canīt get maemo window. So I hear only sounds :) I have to little work now and I will return to it later today.
PS: If somebody knows how get...
Forum: Games 2011-01-16, 08:47
Replies: 2,578
Views: 751,130
Posted By bonapart
Re: PSX4All Maemo Edition

Notaz published pcsx-rearmed r4
added real BIOS support (and various things for it to work)
fixed various recompiler issues
added interpreter option (useful to overcome dynarec bugs)
fixed some...
Forum: Games 2011-01-04, 11:50
Replies: 610
Views: 169,271
Posted By mthmob
Re: UAE4All Maemo Edition

Yeah :) thats part of the game design, since the game was originally meant for a joystick, where its easy to use joystick up as jump :) too bad we have to suffer for it now. hehe.




Stunt car...
Forum: Games 2011-01-04, 10:30
Replies: 610
Views: 169,271
Posted By mthmob
Re: UAE4All Maemo Edition

Uae4all compiled with GameGripper support:
I do not deserve any credit What So Ever!!
I'm not a Developer!! i just remapped keys. All credit goes to original authors. (see first post)
...
Forum: Games 2011-01-03, 22:52
Replies: 610
Views: 169,271
Posted By mthmob
Re: UAE4All Maemo Edition

Can anyone help me Compile the source?

ive spent all day reading up on scratchbox and using it in the maemo sdk, using vmware.. what a headache, biggest problem is i cant get the dependencies...
Forum: Games 2010-12-09, 10:01
Replies: 2,578
Views: 751,130
Posted By bonapart
Re: PSX4All Maemo Edition

you can treat this news as 2 separated
1) eq and summeli now can make changes in psx4m core(more peoples -> high development speed)
2) we have GLES powered GPU for psx4m and it will be very easy to...
Forum: Applications 2010-12-07, 01:32
Replies: 104
Views: 32,003
Posted By Amilcar Santos
Re: Cross Fade DJ App

I'm currently working on this app:
http://djditz.no.sapo.pt/device3.png
It's a MIDI controler for DJs. Currently it emulates the Staton SCS.3d
But still under development... :(
Forum: Applications 2010-12-06, 20:44
Replies: 104
Views: 32,003
Posted By s13n1
Re: Cross Fade DJ App

Good response so far :-)

I'll post some more info after work when i have more time.

Cheers.
Forum: Applications 2010-12-06, 11:26
Replies: 104
Views: 32,003
Posted By s13n1
Cross Fade DJ App

Hi just posting this here to check the interest out.

2 decks, waveform preview for current and total track, loop controls, sync, master and slave control, beat lock, effects with kill all, eq with...
Forum: Android 2010-12-02, 09:08
Replies: 5,108
Views: 2,150,471
Posted By ammyt
Exclamation The Grand NITDroid Thread - NITDroid ICS Upgrade!

What is it?
Nitdroid is an android port for your N900, an android variant worked out by a team of geniuses (e-yes mainly) who strives to bring a fully functional port to the N900. In other words, if...
Forum: Games 2010-11-30, 15:17
Replies: 2,578
Views: 751,130
Posted By Magik
Re: PSX4All Maemo Edition

badboyuk shush! Yes project WAS abandoned, but bonapart picked it up.
Quit whining or help bonapart in developing this emu -_-
Forum: Games 2010-11-25, 01:16
Replies: 2,578
Views: 751,130
Posted By Fredook
Re: PSX4All Maemo Edition

Any new about gpu support bonapart??
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