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-   -   [Request for Port] Minetest-c55 a opensource equivalent to Minecraft in C++ and irrlicht (https://talk.maemo.org/showthread.php?t=74374)

JadeH 2012-05-01 04:43

Re: [Request for Port] Minetest-c55 a opensource equivalent to Minecraft in C++ and irrlicht
 
C++ would be a LOT faster than java. Minecraft would have had no chance to run smoothly on N900's hardware, but with C++ there could actually be something playable, so this is a great idea for a port.

danzo 2012-05-01 12:00

Re: [Request for Port] Minetest-c55 a opensource equivalent to Minecraft in C++ and irrlicht
 
this would be one of the best releases, even better as the so long awaited whazzap ((or whateveritscalled)only my opinion don't get it wrong ;) ).
I hope we can see any developement on this in the near future :D

danzo 2012-05-05 17:29

Re: [Request for Port] Minetest-c55 a opensource equivalent to Minecraft in C++ and irrlicht
 
ok, i was able to start minetest through easy debian:D but it runs at poor speed (1 fps), but it's possible to run it on n900, it just needs some optimisation ;D

Applesaws 2012-05-06 04:15

Re: [Request for Port] Minetest-c55 a opensource equivalent to Minecraft in C++ and irrlicht
 
Quote:

Originally Posted by danzo (Post 1202293)
ok, i was able to start minetest through easy debian:D but it runs at poor speed (1 fps), but it's possible to run it on n900, it just needs some optimisation ;D

Good work!

1) How did you compile it and what did you change in Irrlicht's initialization code to make it work?
2) When you say started through Easy Debian, do you mean by using the nested X server Xephyr that running it through the "Debian LXDE" icon in the applications menu makes or by invoking it directly in the debian chroot via xterm (debbie ~/path/to/minetest/bin/minetest)?

danzo 2012-05-06 08:55

Re: [Request for Port] Minetest-c55 a opensource equivalent to Minecraft in C++ and irrlicht
 
Quote:

Originally Posted by Applesaws (Post 1202433)
Good work!

1) How did you compile it and what did you change in Irrlicht's initialization code to make it work?
2) When you say started through Easy Debian, do you mean by using the nested X server Xephyr that running it through the "Debian LXDE" icon in the applications menu makes or by invoking it directly in the debian chroot via xterm (debbie ~/path/to/minetest/bin/minetest)?

to 1): I found Irrlicht and minetest with all it's depencies precompiled for armel on the debian server.
source: http://packages.debian.org/unstable/main/minetest
I installed everything manually because the depencies couldn't be installed through apt-get
to 2): first I tried it through lxde, but as I said the performance isn't like it should. then I tried it through chroot via terminal but when it opens the main window it doesn't show anything in it.

ps: sorry if I misled some, but I'm not a developer. But if I am able to help in any way, I am willing to help ;)

Applesaws 2012-05-08 02:14

Re: [Request for Port] Minetest-c55 a opensource equivalent to Minecraft in C++ and irrlicht
 
Quote:

Originally Posted by danzo (Post 1202464)
to 1): I found Irrlicht and minetest with all it's depencies precompiled for armel on the debian server.
source: http://packages.debian.org/unstable/main/minetest
I installed everything manually because the depencies couldn't be installed through apt-get
to 2): first I tried it through lxde, but as I said the performance isn't like it should. then I tried it through chroot via terminal but when it opens the main window it doesn't show anything in it.

ps: sorry if I misled some, but I'm not a developer. But if I am able to help in any way, I am willing to help ;)

Oh, I see. Well, we're going to have to compile both Irrlicht and Minetest from source because the Irrlicht in the Debian repos (and thus the Minetest compiled against it in the repos) doesn't have the OpenGL ES renderer enabled (it's in a separate branch of the Irrlicht source tree). Without the OpenGL ES renderer, it has to fall back to the software renderer (which simply isn't practical on our embedded hardware, and that's probably what you were seeing when you ran it in the Debian LXDE).


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