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-   -   EmuMaster 0.3.0 (https://talk.maemo.org/showthread.php?t=81136)

elemental 2011-12-27 12:41

Re: EmuMaster 0.1.1
 
Quote:

Originally Posted by HtheB (Post 1142301)
Reminder for the next time: You can just edit the title at the first post of your old thread and just make a reply that the new update did arrive :)
Mods:
Merge threads?

I will do it, yes, merge would be useful right now if possible

Tedri Mark 2011-12-27 12:49

Re: EmuMaster 0.1.1
 
If someone gets ps3 sixasis working i'm going to be tempted to get an n9...

HtheB 2011-12-27 12:51

Re: EmuMaster 0.1.1
 
Bug found:
Keyboard mapping doesn't work for the PSX emu

Feature request:
Can you add a Turbo mode button function for X and Y on the NES?
So when pressing X or Y on the NES Emu, will act like a turbo repeat button for A and B.

Also, can you chage the keyboard mapping automatically to PAD A?
Kinda annoying to turn it on everytime when starting a new rom (for the first time)
So both keyboard and touchscreen can be used as PAD A without harming anything :)

elemental 2011-12-27 12:55

Re: EmuMaster 0.1.1
 
Quote:

Originally Posted by Tedri Mark (Post 1142310)
If someone gets ps3 sixasis working i'm going to be tempted to get an n9...

take a look at the previous thread - "emumaster 0.1.0" - there are guys which confirms sixaxis is working

elemental 2011-12-27 13:02

Re: EmuMaster 0.1.1
 
Quote:

Originally Posted by HtheB (Post 1142312)
Bug found:
Keyboard mapping doesn't work for the PSX emu

Feature request:
Can you add a Turbo mode button function for X and Y on the NES?
So when pressing X or Y on the NES Emu, will act like a turbo repeat button for A and B.

Also, can you chage the keyboard mapping automatically to PAD A?
Kinda annoying to turn it on everytime when starting a new rom (for the first time)
So both keyboard and touchscreen can be used as PAD A without harming anything :)

1. Remember to quit the game and start it again,because mappings are read only at the start. Pad B is not working in psx in this release, it is fixed in the next
2. OK, I will add turbos
3. I thought about it too, I think I will add global options as well to configure it

Sniper_swe 2011-12-27 15:41

Quote:

Originally Posted by Tedri Mark (Post 1142310)
If someone gets ps3 sixasis working i'm going to be tempted to get an n9...

its working fine for Me :)

bouznak 2011-12-27 16:13

Re: EmuMaster 0.1.1
 
Thank you for this very good release.

Juste a little request for psx games : can you fix the no-music bug on many ps1 games ? Thank you !

PS : there is several psx games which are not working at all

elemental 2011-12-27 16:36

Re: EmuMaster 0.1.1
 
Quote:

Originally Posted by bouznak (Post 1142380)
Juste a little request for psx games : can you fix the no-music bug on many ps1 games ? Thank you !

PS : there is several psx games which are not working at all

I know psx emulation suffers a lot. Well,here is a short list what will be done next:
  • genesis/megadrive/megacd emulation and landscape mode
  • freeze the set of emulated systems, make included best as possible, fix bugs and implement requested features
  • add new emulated systems - long term

Tedri Mark 2011-12-30 13:19

Re: EmuMaster 0.1.1
 
Quote:

Originally Posted by elemental (Post 1142315)
take a look at the previous thread - "emumaster 0.1.0" - there are guys which confirms sixaxis is working

Oh ****....

"Bank account, I've got something we need to talk about... You might want to sit down for this..."


Hadn't realised that sixaxis support for the N9 had been ported full stop... My mistake..

I used a friend's galaxy with swype the other day and got on okay with it... Hmmm.. My reasons for not getting one are getting eroded on a daily basis...

elemental 2011-12-30 18:31

Re: EmuMaster 0.1.1
 
The new version with the beauty landscape mode and megadrive/megacd emulation has been sent to QA process at the Nokia Store.
Mega emulation is based on PicoDrive, but many parts have been rewritten. MegaCD emulation uses built-in mp3 decoders.
The bilinear filtering is now supported - added as an option, default off. It has no visible impact on performance (1fps drop at most), so feel free to enable it globally if you want.
I fixed problems with the keyboard (HtheB had right saying there is a bug - thank you, but it had impact on all emulated systems, not only psx).

Full changelog:
* genesis/megadrive/megacd support
* landscape support
* bilinear filtering
* better search
* restart confirmation dialog to prevent accidental pushing on restart button
* keyboard configured as pad-a by default
* do not clear screen if fullscreen is forced
* [bug] fullscreen option didn't work as expected - fixed
* [bug] keyboard conf - l1/r1 has been reversed with start/select
* [bug] l2/r2 has same values as l1/r1 - fixed
* [bug] if games have different extensions they are incorrectly sorted in disk gallery - fixed
* [bug] mulitplayer don't work in psx - fixed
* [bug] strange sixaxis animation when identifying - fixed

More which I don't remember.

Now I will freeze the set of emulated systems for some time (unless someone pay a huge donation for what he want). I will make the current emulated system as good as possible. There are plenty of bugs waiting for a fix and some new features.
Motivate me with a donation.


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