Re: [DEV] sfdroid: run android in a window
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Sorry if that wasn't clear before. |
Re: [DEV] sfdroid: run android in a window
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Re: [DEV] sfdroid: run android in a window
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If anyone has any ideas that takes into account getting hardware input for each device through Sailfish (not using the Sailfish/QT or whatever sensor api stuff Sailfish can use as that can't be accessed in Android, unless you find a way to do that), and all the other stuff involved and are actually willing to help develop it then we're open to it. Then it would be the case of installing Sailfish the same way as Ubuntu touch does it in order to save space, and not have essentially 3 OS's for one ROM. One thing we've considered is extending apkenv but the work involved to make that run all kinds of android apps is A LOT |
Re: [DEV] sfdroid: run android in a window
I remember that the problem with apkenv was that it required a special treatment for every app. If we were able to run a real Dalvik VM, then the apkenv approach would be really feasible.
And N900/N9 portable I guess. |
Re: [DEV] sfdroid: run android in a window
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Re: [DEV] sfdroid: run android in a window
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And what is the portability to N9/N900 (don't care about the performance-usability factor here right now) Some dependencies on newer EGL api or whatever? |
Re: [DEV] sfdroid: run android in a window
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on n900 i guess you could try using the android gpu blobs at the same time as maemo uses the it's own gpu blobs. but the chance that this works is slim to non-existant since the different blobs probably require different kernel module versions like on the n9. i have tried making this work on the n9 but there were many issues. i was close to getting gralloc to initialize, but thats about it. EDIT: a real dalvik vm in apkenv opens many possibilities: one could write custom jar files which provide fake android services which talk to sailfishos via jni. this probably can be done but there are huge amounts of work involved. the dalvikvm alone doesn't help too much, since you're still missing the android classes and services which the individual apps depend on. |
Re: [DEV] sfdroid: run android in a window
If I would like to port sfdroid to Oneplus X (CM12.1 based) would I need to compile e.g. the libhardware stuff (sfdroid_sensors.default.so and sharebuffer.default.so) in a clean CM12.1 android build env or can I also use the mer-hybris build env which I already have for the Oneplus X?
If I need a clean CM12.1 build env is it possible and sufficient to just build the needed pieces (single modules) or do I need to first build the whole source tree including the kernel for the Oneplus X? The problem might be that I don't have a complete CM12.1 build env for Oneplus X as there is no official support for it from Cyanogenmod. The CM12.1 build for Oneplus X is a community port and based on top of that SFOS is running... |
Re: [DEV] sfdroid: run android in a window
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Re: [DEV] sfdroid: run android in a window
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