Re: Mapbox GL Native QML plugin
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I would suggest to install https://build.merproject.org/package...s/mapboxgl-qml and just use MapboxMap together with the gesture area as in https://github.com/rinigus/mapbox-de...y/MainPage.qml . Then you don't even need to include MapboxGL as a submodule, can use regular gcc, and its all very simple. mapboxgl-qml would register the module in the system and all should just work. Please report bugs if it doesn't. C++ way, as you did, is also possible, but more complicated and will lead to all apps having different versions of the plugin (since you are compiling it in) and would end up having larger requirements in the root partition (everyone installing plugin under their /usr/share/harbour... folder). Note that QMaboxGL (which plugin interfaces), requires QLocation. So, there is no-go into Jolla Harbour until its allowed (Jolla's soon^TM comes into mind). So, I would suggest to go via QML plugin installation, enjoy programming and using it! As for the error that you get, I think you are very close. You seem to miss c++14 in PRO configuration file, as I can deduce from compile messages. See https://github.com/rinigus/mapbox-de...x-sfos.pro#L15 |
Re: Mapbox GL Native QML plugin
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I just realised thanks to your gcc6 work I can use Slacks c++ library as well :P hmmm so I've done what you said but the qml component still can't be found :/ |
Re: Mapbox GL Native QML plugin
hmm was missing the import and added it so MapboxMapGestureArea is recognised but not MapboxMap
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Re: Mapbox GL Native QML plugin
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https://github.com/ghosalmartin/harb...-uber.yaml#L38 Namely, you need to have this package installed on device (or emulator) where you run the code, not just build. Looking into it, I am missing it as well in Poor Maps port to MapboxGL. I just happened to have this package installed on my device... |
Re: Mapbox GL Native QML plugin
yep working well ta :) theres a ide error but map loads fine :D
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Re: Mapbox GL Native QML plugin
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* as mentioned earlier, planet imported * added support for Mapbox GL styles, fonts (glyphs), and icons (sprite). * added support for distribution of tiles, fonts, styles, and icons This means that all the main parts are in place, now I need to hook it all to GUI and test on device. After that, testing and releases with increased amount of polish :) |
Re: Mapbox GL Native QML plugin
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Re: Mapbox GL Native QML plugin
As of today, offline support for Mapbox GL vector tiles has been released as a part of OSM Scout Server and the first full-blown application using the widget has been released as a temporary fork of Poor Maps. So, it should be possible to use it daily and the infrastructure for this maps widget is all in place.
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Re: Mapbox GL Native QML plugin
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Re: Mapbox GL Native QML plugin
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From my understanding, location can be provided by many different sources and its up to Qt configuration to deal with such details as GPS lock. We can just use the data as given and not worry whether it was obtained via GPS or some other technique. |
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