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-   -   3d Animated character hints using qt/opengles (https://talk.maemo.org/showthread.php?t=51303)

lcuk 2010-04-28 19:39

3d Animated character hints using qt/opengles
 
Hi,

I know this must be possible on maemo and meego using qt.

i would like to create a simple walking meego character using 3d graphics.
something as simple as possible hopefully using primitive polygons to produce a fast animation.
just wandering around the screen.

how would I do this in qt?

got any hints or guides I could follow?

[note, cross posted from meego forum http://forum.meego.com/showthread.php?t=93]

festivalnut 2010-04-28 19:47

Re: 3d Animated character hints using qt/opengles
 
i have absolutely no idea, but when you do please make it female, i really like the idea but dont want some bloke wandering over my screen all day! :P

lcuk 2010-04-28 19:54

Re: 3d Animated character hints using qt/opengles
 
Quote:

Originally Posted by festivalnut (Post 632086)
i have absolutely no idea, but when you do please make it female, i really like the idea but dont want some bloke wandering over my screen all day! :P

Female character avatars have problems on resistive screens - their high heels interact with the widgets and other things around :p
As long as your female meegoid can wear flats I think we could cope!!!


this is just as a test case, I just want to see some simple fun stuff knocking around to give others ideas and the meego characters are cute.

festivalnut 2010-04-28 19:58

Re: 3d Animated character hints using qt/opengles
 
stickwoman! :)

lcuk 2010-04-28 20:01

Re: 3d Animated character hints using qt/opengles
 
festivalnut - i already have stickwomen!
at about 30 seconds in my tracy drawing is here http://www.youtube.com/watch?v=6Z51-vCa0_Q

festivalnut 2010-04-28 20:07

Re: 3d Animated character hints using qt/opengles
 
lol a rotating stickwoman! i'm liking it!

RevdKathy 2010-04-28 20:08

Re: 3d Animated character hints using qt/opengles
 
Please could you make it a meego bear? I'd love a bear wandering around my screen. :)

lcuk 2010-04-28 20:12

Re: 3d Animated character hints using qt/opengles
 
indeed Kathy :)
i want to kickstart some nice fast graphics so we can use them for all the other things too :)
wandering sheep come to mind once again - we have all the graphics data and some things and we need to make more levels with it, but need simple fast graphics ...

mikec 2010-04-28 20:18

Re: 3d Animated character hints using qt/opengles
 
Quote:

Originally Posted by lcuk (Post 632126)
indeed Kathy :)
i want to kickstart some nice fast graphics so we can use them for all the other things too :)
wandering sheep come to mind once again - we have all the graphics data and some things and we need to make more levels with it, but need simple fast graphics ...

have you looked at the QT Hello demo

http://doc.qt.nokia.com/4.6/opengl-hellogl.html

edit, and the maemo specifics

http://wiki.maemo.org/OpenGL-ES-Game

lcuk 2010-04-28 20:24

Re: 3d Animated character hints using qt/opengles
 
mikec - which one!

google offers a qt3 version of a walkthrough that the folks in #qt said i shouldnt follow since qt3 is depreciated.
http://www.google.co.uk/search?q=qt+hello

(bah, you edited your post to include some examples, thanks!)

i looked over a load of the qt creator demos on my pc but couldn't at the time get them on my machine

is there something i can do now for my n900?

there are pyqt apps springing up all over the place, but i don't know whether they include enough of the 3d api to be usable.
can you point to one in extras-devel already thats mobile optimized and simple enough to play with and expand on?

(or just use the CODE /CODE blocks and paste some simple pyqt stuff here!)


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