[Maemo 5] Announce: Omnom (Pacman-like game for N900)
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http://img831.imageshack.us/img831/4298/pellet.png http://img831.imageshack.us/img831/4298/pellet.png http://img831.imageshack.us/img831/4298/pellet.png http://img831.imageshack.us/img831/4298/pellet.png http://img535.imageshack.us/img535/5105/monsterevil.png http://img535.imageshack.us/img535/5105/monsterevil.png http://img535.imageshack.us/img535/5105/monsterevil.png OMNOM http://img535.imageshack.us/img535/5105/monsterevil.png http://img535.imageshack.us/img535/5105/monsterevil.png http://img535.imageshack.us/img535/5105/monsterevil.png http://img831.imageshack.us/img831/4298/pellet.png http://img831.imageshack.us/img831/4298/pellet.png http://img831.imageshack.us/img831/4298/pellet.png http://img831.imageshack.us/img831/4298/pellet.png Update 30/12/10 Omnom is now in the extras-devel repos. Obviously these a development repos so use at your own risk. MASSIVE thanks to epage for single-handedly packaging and optimizing Omnom. Without his help this would not have been possible Update 29/12/2010 Here is the pre-release. I have disabled some features such as music and level creation and made a few last minute tweaks. I will be monitoring this thread regularly for comments/bugs. Here is the readme: Quote:
Currently the features are as follows:
Here are a few taster screenshots: http://img412.imageshack.us/img412/4...0122201534.png http://img593.imageshack.us/img593/7...0101200271.png http://img704.imageshack.us/img704/8...0122201591.png http://img826.imageshack.us/img826/2...0122711321.png http://img59.imageshack.us/img59/868...0122711315.png Currently the code is fairly messy, as it's my first ever game and the framerte is fairly slow at stock speed (recommended 850mhz for full fps). Also, it is a hell of a lot easier to play on a sixaxis or external keyboard than it is on the N900 keyboard. All programming and graphics were designed and made by me, using pygtkeditor and gimp on my N900. In it's current state it is just a bunch of python scripts, so if anyone could help me package it into a deb I would be happy to release it in to the devel repos. I could easily make a script to install all files to the relevant locations but I would really like to release it properly. |
Re: [Maemo 5] Announce: Omnom (Pacman-like game for N900)
very cool stuff you're workin on. screens look great, could you upload the game as a .rar or somethin so we could get a sneak peek?
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Re: [Maemo 5] Announce: Omnom (Pacman-like game for N900)
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EDIT: I'd also love to experiment with multiplayer through telepathy |
Re: [Maemo 5] Announce: Omnom (Pacman-like game for N900)
Thanks for the support. At the moment the multiplayer plays quite well with a sixaxis, player 1 using the arrow buttons and player 2 using the buttons.
I will upload a tarball of the files and instructions on how to use them as soon as I have made some final tweaks. At the moment it is in a kind of debugging mode so when I feel it is ready I will release it. I'm a bit ill at the moment but I'm hoping to make the release tomorrow :) |
Re: [Maemo 5] Announce: Omnom (Pacman-like game for N900)
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Re: [Maemo 5] Announce: Omnom (Pacman-like game for N900)
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For instance, that score screen is over 100 lines long and completely hardcoded. I'm sure there are much more conservative ways of doing it :D The game itself is much better coded but as I said the only way to run it at full speed at the moment is with overclocking. |
Re: [Maemo 5] Announce: Omnom (Pacman-like game for N900)
Ok I'm ready to upload the tar, but it seems that the upload limit on these boards is only 500kb.
Anyone know any good free file hosting services? |
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Note that I'm mentioning this as temporary shares as hopefully we'll have something better (garage.maemo.org project?) for sharing the source. |
Re: [Maemo 5] Announce: Omnom (Pacman-like game for N900)
Never mind. I've got rid of the music which cut the tar down from 30mb to 500kb :)
Also, disabling sound effects increases performance slightly |
Re: [Maemo 5] Announce: Omnom (Pacman-like game for N900)
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