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-   -   [Announce] [Fremantle] Fight2048 (https://talk.maemo.org/showthread.php?t=93089)

sixwheeledbeast 2014-04-27 22:52

[Announce] [Fremantle] Fight2048
 
2 Attachment(s)
This game has been sharing this thread.
http://talk.maemo.org/showthread.php?t=92937
I think it deserves it's own thread.

Thanks to ade and others that helped get this application to the repositories. I seem to have become addicted to it.

I decided I was getting annoyed of the weird squares (guessing Chinese symbols) in the dialog boxes and the fact that there was no close button.

So after a quick hour or so tweaking with the QML (something I have not really done and the last time was a while ago) I have a new version fully tested with the above fixes.

Screenshots and .deb provided, if nobody objects I can upload this to the repos.

FYI I do have a better score than that on my other device ;)

sixwheeledbeast 2014-05-11 21:06

Re: [Announce] [Fremantle] Fight2048
 
fight2048 1.0.0maemo5 uploaded to extras-devel

mr_pingu 2014-05-11 21:54

Re: [Announce] [Fremantle] Fight2048
 
Thanks, just installed it. Opened with keyboard open and it doesn't work well in landscape.

Also, controlling with the arrow keys might be a nice addition. Would love to see this application more maemosque, something like colorflood ;) but colorflood doesn't have portrait mode while it it has the potential to have one too. That's however another wish from me ^^

sixwheeledbeast 2014-05-11 22:11

Re: [Announce] [Fremantle] Fight2048
 
Quote:

Originally Posted by mr_pingu (Post 1424955)
Thanks, just installed it. Opened with keyboard open and it doesn't work well in landscape.

It shouldn't work in landscape at all it's a portrait only application. Using forcedrotation?

mr_pingu 2014-05-11 22:30

Re: [Announce] [Fremantle] Fight2048
 
Forcedrotation is off. Hmm not sure if I installed the right version, may have installed the old one. Anyway I have the version with the chinese on the about dialog. Anyway my 2 wishes still stand (a)

blitzlee06 2014-05-12 03:11

Re: [Announce] [Fremantle] Fight2048
 
love this game. thanks for this.. cheers!

taixzo 2014-05-12 04:18

Re: [Announce] [Fremantle] Fight2048
 
Does this have the same bug as the N9 version that tile spawning is not random (i.e. if you swipe right a new tile will always spawn in the leftmost column)?

sixwheeledbeast 2014-05-12 22:16

Re: [Announce] [Fremantle] Fight2048
 
Quote:

Originally Posted by mr_pingu (Post 1424959)
Forcedrotation is off. Hmm not sure if I installed the right version, may have installed the old one. Anyway I have the version with the chinese on the about dialog. Anyway my 2 wishes still stand (a)

My apologises I didn't notice the package failed to build for some reason. After a bit of messing it has now built.


Quote:

Originally Posted by taixzo (Post 1424983)
Does this have the same bug as the N9 version that tile spawning is not random (i.e. if you swipe right a new tile will always spawn in the leftmost column)?

This is the N9 version ported to work on N900 by ade.
I never noticed before but yes I can confirm moving left or right spawns the new block in the opposite outer column every time.

I am not great with QML. I doubt I have the time or skill to fix this or add other features.

Astaoth 2014-05-14 23:16

Re: [Announce] [Fremantle] Fight2048
 
Seriously ? You did it ?? Guy I love you, please marry me !

sixwheeledbeast 2014-06-21 10:03

Re: [Announce] [Fremantle] Fight2048
 
fight2048 1.0.0maemo5 pushed to extras-testing
Please rate, thank you.
http://maemo.org/packages/package_in...8/1.0.0maemo5/


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