[Alpha] accelBlend - controlling Blender with accelerometer data
accelBlend is now available from extras-devel, the receiver part and the source for sender can be found at
https://code.launchpad.net/~xintx-ua/+junk/accelblend How to test it with Blender:
Notes 1. I'm not sure about the dependencies of the package, will re-check them later. 2. We need someone to test it on N9. Old The first preview was at http://projects.blender.org/tracker/...d=153&atid=467 (see Attachments tab) The old brainstorm thread: http://talk.maemo.org/showthread.php?t=61964 |
Re: [Alpha] accelBlend - controlling Blender with (N900's) accelerometer data
Added a Wiki page:
http://wiki.blender.org/index.php/Ex...ion/accelBlend |
Re: [Alpha] accelBlend - controlling Blender with (N900's) accelerometer data
wow ,this seems to be something big ,3d interface / powerful animations ..cool ,it will rock .
one question ..is this a tool to control blender objects or with this we can actually create blender animations ? |
Re: [Alpha] accelBlend - controlling Blender with (N900's) accelerometer data
this would rock if it was cinema 4d compatible, still amazing work though :D
Gav |
Re: [Alpha] accelBlend - controlling Blender with (N900's) accelerometer data
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Re: [Alpha] accelBlend - controlling Blender with (N900's) accelerometer data
1 Attachment(s)
Here is the first mockup of GUI.
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Re: [Alpha] accelBlend - controlling Blender with (N900's) accelerometer data
3 Attachment(s)
Ok, it's in extras-devel now, see the first post for instructions.
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Re: [Alpha] accelBlend - controlling Blender with (N900's) accelerometer data
Nice...would it be possible to use the accelerometers to pan the camera as well as rotate? (I'm picturing a pan/rotate toggle in the UI and applying a corresponding force to the Blender camera.)
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Re: [Alpha] accelBlend - controlling Blender with (N900's) accelerometer data
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Re: [Alpha] accelBlend - controlling Blender with accelerometer data
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