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-   -   Neverball a game that deserves to be experienced with an accelerometer (https://talk.maemo.org/showthread.php?t=47466)

Bec 2010-03-15 21:31

Neverball a game that deserves to be experienced with an accelerometer
 
Tilt the floor to roll a ball through an obstacle course before time runs out. Neverball is part puzzle game, part action game, and entirely a test of skill.
Also found here is Neverputt, a hot-seat multiplayer miniature golf game, built on the physics and graphics engine of Neverball.
Neverball and Neverputt are both known to run under Linux, Win2K/XP, FreeBSD, and Mac OSX. Hardware accelerated OpenGL is required. A 500MHz processor is recommended.


http://neverball.org/images/shots/04...mym1-19-04.jpg
http://neverball.org/images/shots/02...med.-08-02.jpg
http://neverball.org/images/shots/05...mym2-05-05.jpg

The game is available for Windows, Mac and the source is available.

Link: http://neverball.org/download.php

If you want this game ported please contact the developers over here:
http://forum.nevercorner.net/viewtopic.php?id=1961
And don't be shy in sending them an e-mail:
parasti
rlk
Jean Privat

stlpaul 2010-03-15 21:47

Re: Neverball a game that deserves to be experienced with an accelerometer
 
There's some discussions on their message board (from last couple years) about porting to OpenGL ES but it all seems very secretive, mentions of Apple NDA's, etc.

Summary is that it has been ported, but source code is not being released at this point for whatever reason.

Bec 2010-03-15 21:59

Re: Neverball a game that deserves to be experienced with an accelerometer
 
Perhaps they plan to port it to iPh0ne and hope to have some profit.

Perhaps we should contact them, they might consider a port for maemo aswell :cool:

JohnLF 2010-03-15 22:08

Re: Neverball a game that deserves to be experienced with an accelerometer
 
looks just like a level or two from Super Mario Galaxy, my son's favourite Wii game.

Bec 2010-03-15 22:17

Re: Neverball a game that deserves to be experienced with an accelerometer
 
If you guys want this game ported, you should check this topic on the developers forum:
http://forum.nevercorner.net/viewtopic.php?id=1961

andraeseus1 2010-03-15 22:21

Re: Neverball a game that deserves to be experienced with an accelerometer
 
LOL @ "Never Ball"... I thought this was a metaphor for Nokia stringing folks along or something. anyway.... it does seem like an awesome game

rikisky 2010-03-16 06:59

Re: Neverball a game that deserves to be experienced with an accelerometer
 
would have the same gameplay as Bounce evolution, though i like this better for some reason :P ... besides it seems like we're not getting more levels any time soon, just the 2 demo crappy ones :(

REMFwhoopitydo 2010-03-16 10:33

Re: Neverball a game that deserves to be experienced with an accelerometer
 
be awesome to get this.

Bec 2010-03-16 10:47

Re: Neverball a game that deserves to be experienced with an accelerometer
 
Update

We should also consider an e-mail/PM to the developers via their forum, here are their profile pages, taken from the member list:
parasti
rlk
Jean Privat

slaapliedje 2010-03-16 14:44

Re: Neverball a game that deserves to be experienced with an accelerometer
 
Hey, uhm... source code IS available....

So uhm... ANYONE could port it.. well, at least anyone would some programming skills.

I tried to compile the debian package (yes, it IS packaged for Debian, and the game does scream for the accelerometer. And yes, it is nausea inducing on a large screen TV....)

The debian compile didn't quite work, said it was missing some header files (GL/gl.h) and then gave a lot of errros of gui.h and libSDL errors. If anyone would like the log...

slaapliedje


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