libhybris-sbj-devel
Hi,
Sometimes it is useful to have EGL/GLESv1/v2 and libhybris headers on the Jolla Phone to quickly patch a few lines of code of an application while you're not at home and have nothing better to do, or for some other reason. Therefore i have built the libhybris devel packages for the jolla phone. I used the android headers found in android aosp 4.1.2_r2. rpms: http://www.mediafire.com/download/ro...el-rpms.tar.gz sources (ugly but works): http://www.mediafire.com/download/ua...j-devel.tar.gz Let me know if this is useful (or stupid). I am not sure what happens if you update to a newer version of SailfishOS though, so be sure to uninstall the packages before updating and wait for a newer version of this. best regards, krnlyng/liar |
Re: libhybris-sbj-devel
Hopefully you have allocSize() in gralloc.h, or things really go up in flames.
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Re: libhybris-sbj-devel
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And, no, thats not there uuuh!!! |
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Re: libhybris-sbj-devel
there's a suprise. Sounds like every GPU manufacturer does there own wacky changes to gl headers. Qt (and my SDL2 port) on N900 and N9 needed a define or header fix. GLES2/gl.h was missing glChar definition.
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it is not as simple as ./configure & make & make install ! |
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