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Porting apps to Leste (29)
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Showing results 1 to 25 of 30 @ 0.36 seconds.
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Posts Made By:
ace1000
Forum:
Games
2014-01-18, 12:35
Replies:
3
reicast - dreamcast emulator -N900
Views:
5,803
Posted By
ace1000
Re: reicast - dreamcast emulator -N900
Ok I have now uploaded it to extra-devel. Please let me know if it works. If so I'll likely change the title to announce.
As part of this release I have added a simple file selector to start...
Forum:
Games
2014-01-10, 12:34
Replies:
3
reicast - dreamcast emulator -N900
Views:
5,803
Posted By
ace1000
reicast - dreamcast emulator -N900
Hi
Reicast a dreamcast emulator has been release for android and the Pandora so I decided to port it to the n900. All real credit should go the original authors. It can be had from below.
...
Forum:
Games
2013-03-25, 12:27
Replies:
118
[Announce] ppsspp (psp-emulator) for maemo5
Views:
126,874
Posted By
ace1000
Re: [Announce] ppsspp (psp-emulator) for maemo5
I find JIT helps the speed a bit and so can frame skip. The main option not to use is vertex cache which causes the program to crash for me.
Forum:
Games
2013-03-25, 07:43
Replies:
118
[Announce] ppsspp (psp-emulator) for maemo5
Views:
126,874
Posted By
ace1000
Re: [Announce] ppsspp (psp-emulator) for maemo5
I found the issue. You need to create the directory /home/user/.ppsspp.
My cube is now spinning :)
Also tried puzzle bobble and it works fine but skips frames a lot even at 1.15 ghz (as I...
Forum:
Games
2013-03-24, 10:37
Replies:
118
[Announce] ppsspp (psp-emulator) for maemo5
Views:
126,874
Posted By
ace1000
Re: [Announce] ppsspp (psp-emulator) for maemo5
I just installed and tried running the cube demo and I get the same memorymap error as kownas.
Forum:
Games
2012-04-01, 03:01
Replies:
103
[Announce] Final burn alpha port
Views:
37,269
Posted By
ace1000
Re: [Announce] Final burn alpha port
new version of FBA is in the repo. Main change is incorporates the changes from v0.2.97.24 found here http://www.barryharris.me.uk/fba.php.
Note changes were done by Dave18 at the Pandora board.
Forum:
Games
2012-03-31, 23:19
Replies:
1,182
[Announce] Sony Playstation 1 Emulators
Views:
386,012
Posted By
ace1000
Re: [Announce] Sony Playstation 1 Emulators
I've got a strange problem with blood omen. With all other video plugins except gles once you are at the main menu you cant use any controls. However with gles you can but it has graphical issues and...
Forum:
Games
2012-03-19, 22:00
Replies:
103
[Announce] Final burn alpha port
Views:
37,269
Posted By
ace1000
Re: [Announce] Final burn alpha port
Ghost and Goblins coin works from me (world set 1).
Arkanoid is still an issue.
Forum:
Games
2012-03-19, 21:58
Replies:
103
[Announce] Final burn alpha port
Views:
37,269
Posted By
ace1000
Re: [Announce] Final burn alpha port
frameskip is automatic there is no manual option currently.
Forum:
Games
2012-03-18, 08:01
Replies:
103
[Announce] Final burn alpha port
Views:
37,269
Posted By
ace1000
Re: [Announce] Final burn alpha port
you should only need to add that line if you want a different path otherwise it should find them in /home/user/MyDocs/roms. You could try adding it to see if it makes a difference.
Forum:
Games
2012-03-14, 09:13
Replies:
103
[Announce] Final burn alpha port
Views:
37,269
Posted By
ace1000
Re: [Announce] Final burn alpha port
new version is out . Should fix afterburner controls.
Forum:
Games
2012-03-12, 03:18
Replies:
103
[Announce] Final burn alpha port
Views:
37,269
Posted By
ace1000
Re: [Announce] Final burn alpha port
Just tried but I cant repoduce the error even after download the oned in the repository. Could you please try again ensuring to press c for current rom or g for global settings after setting keys.
...
Forum:
Games
2012-03-11, 02:00
Replies:
103
[Announce] Final burn alpha port
Views:
37,269
Posted By
ace1000
Re: Final burn alpha port
new version should be in the repository. Main change is the addition of key mapping.
Set keys by pressing ctrl and selecting configure keys.
Forum:
Games
2012-03-10, 11:06
Replies:
103
[Announce] Final burn alpha port
Views:
37,269
Posted By
ace1000
Re: Final burn alpha port
forgot to meantion you will need to delete or edit the rompath in capex.cfg
Forum:
Games
2012-03-10, 10:35
Replies:
103
[Announce] Final burn alpha port
Views:
37,269
Posted By
ace1000
Re: Final burn alpha port
loosing roms was a bug in capex (hapens when saving global config) newest version shoud fix that.
Forum:
Games
2012-03-10, 05:49
Replies:
103
[Announce] Final burn alpha port
Views:
37,269
Posted By
ace1000
Re: Final burn alpha port
Uploaded a new version of capex. Hopefully will fix issues with new installs.
Do people think the thread title should now be changed to include [Announce] ie is it good enough for normal users?
Forum:
Games
2012-03-10, 05:24
Replies:
103
[Announce] Final burn alpha port
Views:
37,269
Posted By
ace1000
Re: Final burn alpha port
You can also set it to only show avalible by pressing ctrl and changing a config parmeter (save as global).
as for the dirctory I acidently set the chown in preinst istead of post. I'll have to...
Forum:
Games
2012-03-09, 14:24
Replies:
103
[Announce] Final burn alpha port
Views:
37,269
Posted By
ace1000
Re: Final burn alpha port
its not currently posible to set the rom directory it is hardcoded (it is on the pandora as well) to mydocs/roms. ill add setting the directory to the next version.
Forum:
Games
2012-03-09, 07:48
Replies:
103
[Announce] Final burn alpha port
Views:
37,269
Posted By
ace1000
Re: Final burn alpha port
Capex should be in the repository now
Forum:
Games
2012-03-08, 22:12
Replies:
103
[Announce] Final burn alpha port
Views:
37,269
Posted By
ace1000
Re: Final burn alpha port
Strange It looked like it was built correctly and in the repositories last night.
Seams the 386 build failed but the armel one worked. I was sure I set the target to armel only since FBA has arm...
Forum:
Games
2012-03-08, 13:07
Replies:
103
[Announce] Final burn alpha port
Views:
37,269
Posted By
ace1000
Re: Final burn alpha port
I've uploaded a new version of FBA to the repository. could people please test to see if I got it right since it's my first time. there should be a FBA and a FBA-Capex package (hopefully capex will...
Forum:
Games
2012-03-07, 01:55
Replies:
103
[Announce] Final burn alpha port
Views:
37,269
Posted By
ace1000
Re: Final burn alpha port
That omapsdl will not work on the emulator since my version does not use notaz SDL lib file due to it not being really N900 compatible (even after a recompile from his source it only sort of works). ...
Forum:
Games
2012-03-05, 12:47
Replies:
103
[Announce] Final burn alpha port
Views:
37,269
Posted By
ace1000
Re: Final burn alpha port
golden axe works fine for me.
Forum:
Games
2012-03-04, 22:26
Replies:
103
[Announce] Final burn alpha port
Views:
37,269
Posted By
ace1000
Re: Final burn alpha port
currently working for me are the following systems
CPS 1/2/3
outrun/afterburner
system 16 (altered beast etc)
neogeo
taitoz (chase hq, SCI)
know system that does not work is
Forum:
Games
2012-03-04, 12:48
Replies:
103
[Announce] Final burn alpha port
Views:
37,269
Posted By
ace1000
Re: Final burn alpha port
I don't have a N9 or n950 so I cant port it to harmattan. with the source some one may be able to. I have posted the links but it seams to be waiting for mod approval to appear.
Showing results 1 to 25 of 30
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