Showing results 1 to 16 of 16 @ 0.02 seconds. Search: Posts Made By: ali1234
Forum: Alternatives 2012-02-09, 21:06
Replies: 840
Views: 504,499
Posted By ali1234
Re: U-Boot for Nokia RX-51 with BootMenu

tl;dr

I have rebased my n900-v2011.06 branch on to v2011.12 which uses the omap_hsmmc driver instead of the omap3_mmc legacy driver. You can find this in the branch n900-v2011.12 in my github...
Forum: MeeGo / Harmattan 2011-07-02, 20:37
Replies: 349
Views: 255,825
Posted By ali1234
Re: MeeGo-Harmattan HE

I have successfully decompressed and mounted the rootfs.lzo. Here is the script to uncompress it. This gives you a regular ext4 image. Should work with the other lzo images, but this is not tested.
...
Forum: Alternatives 2010-09-26, 12:40
Replies: 226
Views: 105,819
Posted By ali1234
Re: u-boot for the RX-51 (N900)

I have had other reports that power kernel does not work. I suspect this happens because the old old kernel used on N900 does not fully initialize the hardware itself. It relies on NOLO to do most of...
Forum: Alternatives 2010-09-13, 21:25
Replies: 226
Views: 105,819
Posted By ali1234
Forum: Alternatives 2010-09-12, 22:02
Replies: 226
Views: 105,819
Posted By ali1234
Re: u-boot for the RX-51 (N900)

Indeed, the whole reason I made this is because I didn't want to use multiboot.
Forum: Alternatives 2010-09-12, 19:07
Replies: 226
Views: 105,819
Posted By ali1234
Re: u-boot for the RX-51 (N900)

This is no more dangerous to install than a custom kernel, because you flash it into the kernel partition of the onenand. This was one of the design goals - to install in a completely non-destructive...
Forum: Development 2009-11-29, 10:52
Replies: 7
Views: 1,347
Posted By ali1234
Re: Sending tuples via bluez?

Consider using struct.pack and struct.unpack for this, it handles packing data into C style structs for you, and deals with endian issues transparently.

Possibly overkill in this case, but if you...
Forum: Development 2009-11-27, 16:59
Replies: 38
Views: 23,494
Posted By ali1234
Re: 3D Graphics Engine for N900

Hopefully I can get all the build system bugs fixed upstream, and then by the time 1.7 stable is released, packaging should be easy for anyone who wants it. All the dependencies compile fine, so can...
Forum: Development 2009-11-27, 16:34
Replies: 13
Views: 8,639
Posted By ali1234
Re: BLUEZ: How to determine if known device is reachable

http://blueproximity.svn.sourceforge.net/viewvc/blueproximity/branches/trunk/proximity.py?view=markup

It seems to establish an rfcomm connection to the known device, in order to get the signal...
Forum: Development 2009-11-27, 16:12
Replies: 13
Views: 8,639
Posted By ali1234
Re: BLUEZ: How to determine if known device is reachable

Only ones which are set to discoverable. Even if you're paired, but the other device is not discoverable, you won't see it this way.

Since non-discoverable devices will only respond to direct...
Forum: Off Topic 2009-11-22, 20:06
Replies: 67
Views: 16,621
Posted By ali1234
Re: New to Linux - best way to learn and which distro to get?

I'd just like to recommend against using WUBI. It's very immature, and none of the IRC/forum geeks you'll be relying on for free support use it, thus, they don't know how it works or how to fix it...
Forum: Development 2009-11-22, 01:25
Replies: 38
Views: 23,494
Posted By ali1234
Re: 3D Graphics Engine for N900

Sorry, but packaging libraries is not something I would even consider doing until the issues (http://lists.maemo.org/pipermail/maemo-developers/2009-November/022121.html) surrounding security updates...
Forum: Development 2009-11-22, 00:33
Replies: 38
Views: 23,494
Posted By ali1234
Re: 3D Graphics Engine for N900

I have now tested with the optional libraries. You need libzzip, libfreeimage, and libois. They all compile fine. The Ogre samples do not build correctly so you must prevent cmake from compiling them...
Forum: Development 2009-11-21, 22:40
Replies: 38
Views: 23,494
Posted By ali1234
Re: 3D Graphics Engine for N900

The ogre tools are not compiled. They don't compile correctly because cmake cannot correctly determine the xlibs to use while compiling. I suspect this is a problem with the N900 SDK. This could be...
Forum: Development 2009-11-21, 02:28
Replies: 38
Views: 23,494
Posted By ali1234
Re: 3D Graphics Engine for N900

Updated patch which actually works:

diff -Nur ogre-orig/CMakeLists.txt ogre-maemo/CMakeLists.txt
--- ogre-orig/CMakeLists.txt 2009-10-29 11:13:21.000000000 +0000
+++...
Forum: Development 2009-11-20, 17:02
Replies: 38
Views: 23,494
Posted By ali1234
Re: 3D Graphics Engine for N900

Hello,

I have compiled Ogre for armel using the N900 SDK. I have not tried running it yet, but it should work. Here is how to do it:

install cmake in the SDK

check out ogre svn (tested with...
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