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Showing results 1 to 25 of 300 @ 0.03 seconds. Search: Posts Made By: rinigus
Forum: Development 2018-01-17, 08:10
Replies: 66
Views: 10,596
Posted By rinigus
Re: Mapbox GL Native QML plugin

Its quite common to get this encoded polyline from remote services (same for Valhalla, for example). However, if you want to calculate something from it (like length, or find specific location), you...
Forum: Applications 2018-01-17, 07:02
Replies: 143
Views: 32,086
Posted By rinigus
Re: [Announce] Poor Maps

@iHusky: probably all map providers in Poor Maps use OpenStreetMap in one or another form. So, you are using it already.

If your area is not covered, you could ask local government to upload the...
Forum: Development 2018-01-17, 07:00
Replies: 66
Views: 10,596
Posted By rinigus
Re: Mapbox GL Native QML plugin

@piggz, you would have to decode it first. Usually, you want to do something with the polyline in addition to showing it. So, I would expect that you would have to decode it anyway and there is no...
Forum: General 2018-01-14, 20:02
Replies: 12
Views: 1,087
Posted By rinigus
Re: Why do we have iphb in the whole Maemo family

Excellent example and I do understand the problem. I think that the proposed scenarios are not all options that you have. However, I haven't written nor looked into the options for such TCP code....
Forum: Applications 2018-01-14, 16:38
Replies: 419
Views: 78,398
Posted By rinigus
Re: [Announce] Native offline maps: OSM Scout Server

For Spain it just got confirmed - clearing cache helped and all works as expected.

So, please remove your application cache when Mapbox GL schema is changed. Right now it applies to Poor Maps GL...
Forum: Applications 2018-01-14, 16:21
Replies: 419
Views: 78,398
Posted By rinigus
Re: [Announce] Native offline maps: OSM Scout Server

Just got reports regarding Spain (https://github.com/rinigus/osmscout-server/issues/233). I'll try to download Spain/Germany and see if its the same for me.

However, try to close Poor Maps GL and...
Forum: Applications 2018-01-14, 11:16
Replies: 419
Views: 78,398
Posted By rinigus
Re: [Announce] Native offline maps: OSM Scout Server

New version of OSM Scout Server (1.4.0) and updated maps are out.

For those using Jolla Harbour, you can start using new maps only after Jolla Harbour version is updated as well.

Main work was...
Forum: Applications 2018-01-13, 08:37
Replies: 419
Views: 78,398
Posted By rinigus
Re: [Announce] Native offline maps: OSM Scout Server

All maps are imported and I am going to upload the maps this weekend. Since Mapbox GL tile schema has changed, I changed the version of the tiles as well. The new Mapbox GL maps will be compatible...
Forum: General 2018-01-12, 17:28
Replies: 12
Views: 1,087
Posted By rinigus
Re: Why do we have iphb in the whole Maemo family

I think the current system is quite good, if you know how to use it. I'll address some specific points below. Please note that my response is based on what I have learned while using and monitoring...
Forum: Applications 2018-01-09, 21:05
Replies: 419
Views: 78,398
Posted By rinigus
Re: [Announce] Native offline maps: OSM Scout Server

Just a short update - I am preparing an update to the maps. At present, the last component - Mapbox GL tiles - is generated and when ready I will distribute them. This would bring the data to the...
Forum: Development 2018-01-09, 14:24
Replies: 66
Views: 10,596
Posted By rinigus
Re: Mapbox GL Native QML plugin

Such scenario could lead to this effect, indeed. I doubt that openGL rendering functions are called while the app is minimized which could lead to accumulation of requests in the stack.

I think...
Forum: Development 2018-01-09, 07:50
Replies: 66
Views: 10,596
Posted By rinigus
Re: Mapbox GL Native QML plugin

Great! Thanks for reporting it.
Forum: Development 2018-01-08, 21:05
Replies: 66
Views: 10,596
Posted By rinigus
Re: Mapbox GL Native QML plugin

I have added your case as an issue at https://github.com/rinigus/mapbox-gl-qml/issues/28

Its suggests memory leak somewhere and I'll look into it. Note that maybe you could refactor your startup...
Forum: Development 2018-01-08, 14:45
Replies: 66
Views: 10,596
Posted By rinigus
Re: Mapbox GL Native QML plugin

And one more question: does it mean that you call updateSourceLine 7000 times (once per each point) during startup or is it all factored into one call?
Forum: Development 2018-01-08, 14:39
Replies: 66
Views: 10,596
Posted By rinigus
Re: Mapbox GL Native QML plugin

I do wonder how can I help with debugging it... Is there any trace available that I can try to load?

sTrackLine = "lineTrack" + iPausePositionsIndex.toString();

seems to suggest that there are...
Forum: Development 2018-01-08, 13:42
Replies: 66
Views: 10,596
Posted By rinigus
Re: Mapbox GL Native QML plugin

Without digging too deep into the code - do you add each point as a separate layer or all points go as a vector into a single layer? So, whether you end up having 7000 layers or just few with many...
Forum: Applications 2018-01-06, 15:59
Replies: 79
Views: 26,041
Posted By rinigus
Re: [Announce] kodi for SailfishOS

Thank you very much , this helped a lot! As for adding to playlist, its good without as well. Great work!
Forum: Applications 2018-01-06, 12:13
Replies: 79
Views: 26,041
Posted By rinigus
Re: [Announce] kodi for SailfishOS

Thank you! Is it difficult (more than 15 min) to make it add to the current playlist the pasted url if used from "Current playlist"? :)
Forum: Applications 2018-01-06, 11:00
Replies: 79
Views: 26,041
Posted By rinigus
Re: [Announce] kodi for SailfishOS

Looking into it, maybe it would be good to have this URL paste option under

* Now playing - pasting here would be as it is currently and replacing current show

* Current playlist - pasting...
Forum: Applications 2018-01-06, 07:07
Replies: 79
Views: 26,041
Posted By rinigus
Re: [Announce] kodi for SailfishOS

Thank you very much, worked as expected .

I don't know how is it for others , but I frequently hit this special arrow widget when trying to pull kodimote to get access to the menu. The areas on...
Forum: Development 2018-01-05, 17:44
Replies: 1
Views: 324
Posted By rinigus
Re: [Mer OBS] Where does tar_git come from?

Not easy to find: https://github.com/MeeGoIntegration/boss-launcher-webhook/tree/master/src/service
Forum: Applications 2018-01-05, 08:37
Replies: 143
Views: 32,086
Posted By rinigus
Re: [Announce] Poor Maps

According to https://github.com/GIScience/openrouteservice, its using "forked and edited version of graphhopper 0.9". Its probably similar to what @taixzo tried earlier.
Forum: Applications 2018-01-02, 20:14
Replies: 143
Views: 32,086
Posted By rinigus
Re: [Announce] Poor Maps

Well, we can always setup a service for Valhalla online. I have to make imports for the planet anyway, so we have data available for routing. Same goes for Mapbox tiles, btw. I don't know what are...
Forum: Applications 2018-01-02, 19:09
Replies: 143
Views: 32,086
Posted By rinigus
Re: [Announce] Poor Maps

Valhalla's team is joining Mapbox, see announcement at https://github.com/valhalla
Forum: Applications 2018-01-01, 20:11
Replies: 419
Views: 78,398
Posted By rinigus
Re: [Announce] Native offline maps: OSM Scout Server

Sure, its not a problem of Poor Maps, since Poor Maps just asks for data from data provider. In this case, it will run down to geocoder-nlp - please add the issue there.
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