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Showing results 1 to 25 of 62 @ 0.02 seconds. Search: Posts Made By: Xawotihs
Forum: Games 2012-05-23, 19:10
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

Was my own mistake, Wagic 0.18.6 on its way to extras-dev
Forum: Games 2012-05-19, 21:25
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

As it seems the extras-dev autobuilder is broken or stopped, you'll be able to find the latest Wagic 0.18.6 here http://code.google.com/p/wagic/downloads/list
Forum: Games 2012-01-26, 07:26
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

Wagic is fully open source with a nice license (BSD) and a very flexible attitude toward motivated developers wanting to help supporting more platforms. Additionally, the game is already VERY...
Forum: Games 2012-01-25, 07:19
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

There was a bug in 0.17.1Maemo0 caused by my own mistakes and by some weird behavior of Qt. Wagic was systematically erasing its resource file if you tried to play offline =(

I'm sorry for that, I...
Forum: Games 2012-01-22, 11:58
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

I've just pushed wagic 0.17.1 on extras-dev. You'll notice the following modifications:
- wagic 017.1 with several 100's of new supported cards
- a new touch interface fully merged with Meego and...
Forum: Games 2011-08-24, 21:34
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

Yes, I'll actually only maintain one single UI for both harmattan and maemo. So I'll release it for meamo either when I'm done with the UI work or when we release 0.17, whatever comes first. If you...
Forum: Games 2011-08-23, 21:35
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

Update on the status of the meego harmattan port here (http://forum.meego.com/showthread.php?t=4140).
Forum: Games 2011-08-10, 13:03
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

Do you think Wagic could get the votes needed to replace the old 0.14.1 by the new 0.16.0 in the Extras repository ?
Forum: Games 2011-08-08, 22:17
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

Spent some time with some N950 ... Wagic on Meego Preview (http://www.youtube.com/watch?v=pqayl2D8Bes)
This new UI should be partially usable with the N900 as well ;).
Forum: Games 2011-07-22, 08:23
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

No chance (http://www.youtube.com/watch?v=pT8fXqzlTNI)at all !!! ;)
Forum: Games 2011-07-22, 06:35
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

We use it a lot on Maemo. The Res are actually on another partition than the binary, so we use the Res.txt to go get it ...

Welcome here Wololo ;).
Forum: Games 2011-07-21, 18:34
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

It was already planned, and maybe even for the complete game. We currently have an SDL port doing that for Android, I might try to reuse the same logic with Qt and Maemo.


hum ... ok, I'll see...
Forum: Games 2011-07-20, 22:06
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

I've just pushed Wagic 0.16.0 to extras-devel. It features supports for tons of new cards, new touch enable controls and some upgrade and sound fixes. More details here...
Forum: Games 2011-07-01, 14:34
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

If you control a forest, I guess it's normal that you can't block a creature attacking with forestwalk ...
I must be missing something.
But anyway, the card logic is the same on every platform,...
Forum: Games 2011-06-22, 11:47
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

Several things:

Be sure to play with the FAT partition mounted otherwise you're actually not using /home/user/MyDocs/wagic/Res/ but /home/user/wagic/Res/
Consequently, you may be not erasing...
Forum: Games 2011-06-07, 22:25
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

If you've got space problem on opt/home, you must be using /home/user/wagic/Res/sets instead of /home/user/MyDocs/wagic/Res/sets...
Forum: Games 2011-06-06, 21:09
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

- be sure to run the latest 0.15.1 release of extras dev, all the other ones have upgrade problems.
- be sure to copy your images into /home/user/MyDocs/wagic/Res/sets
- be sure to play with the...
Forum: Games 2011-05-21, 20:42
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

You can try erasing the problematic deck manually. It should be one of the decks files named "deck*.txt" in "/home/user/MyDocs/wagic/Res/player/".
Forum: Games 2011-05-01, 16:58
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

I confirm the broken sound in at least the last two versions. It's due to a bad resource references. A workaround that might work for some (and that might be already here if you upgraded from some...
Forum: Games 2011-04-29, 08:32
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

the launcher is used automatically. It checks if you have enough space on the FAT partition and if your files are fresher on /home/user/wagic/Res than on /home/user/MyDocs/wagic/Res before starting...
Forum: Games 2011-04-28, 22:15
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

All the Wagic versions are based on a "resources" (Res) folder containing the bitmaps, sound, preferences, rules, extensions, decks, user preferences, mods... We want this folder to be totally user...
Forum: Games 2011-04-16, 13:22
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

There is a bug in the upgrade script that prevented to update some resources, in particular the rules ones. That explains the "several lands per turn" problem. So, to work around it manually until I...
Forum: Games 2011-04-12, 18:54
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

@All: 0.15.1 is available on extras-dev, details here (http://wololo.net/wagic/2011/04/12/release-wagic-0-15-1/)

@TimusEravan You seem to have a conflict of binding. I happens sometimes during...
Forum: Games 2011-02-28, 23:09
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

@ste-phan
Thanks for the bug report, I'll try to make sure we fix it for the next major release (0.15.X coming soon).

@mece
Thanks for the link :)
We have a lot of fans out there for each...
Forum: Games 2011-02-03, 23:06
Replies: 274
Views: 111,015
Posted By Xawotihs
Re: Wagic: a Magic The Gathering etc. engine

You can post here the maemo or touch-interface related problems.
All cards related or non-maemo specific bugs can be posted on wagic forum bug thread...
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