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Showing results 1 to 14 of 14 @ 0.01 seconds. Search: Posts Made By: FIQ
Forum: Neo900 2015-08-08, 20:45
Replies: 59
Views: 49,364
Posted By FIQ
Re: Voucher marketplace

EDIT: My voucer has been given away.
Forum: Games 2013-06-08, 13:58
Replies: 28
Views: 12,863
Posted By FIQ
Re: [Edited] List of open source games that should be ported to maemo

Would be cool to see a working Hedgewars version for N900.

I fiddled with it years ago but never managed to get hardware acceleration to work properly (I basically took the version from Debian...
Forum: Games 2013-02-09, 22:20
Replies: 1,269
Views: 688,892
Posted By FIQ
Re: [Announce] apkenv (N900, N950, N9)

Hi.
There's only one Android game which I'm interested in running, and that's Super Hexagon. It's not listed in here as working or non-working: http://wiki.maemo.org/Apkenv/Game_Compatibility
As...
Forum: Maemo 5 / Fremantle 2012-12-31, 15:17
Replies: 1,883
Views: 740,543
Posted By FIQ
Re: [Announce] CSSU Testing thread

When HAM does a core update (those which close everything and prevent you from doing everything), it closes every application, *then* check if battery is high enough. Order of these should be...
Forum: Games 2012-12-25, 21:50
Replies: 2,578
Views: 750,656
Posted By FIQ
Re: PSX4All Maemo Edition

Hi.

During removal of psx4m-gui, following errors came up:

dpkg - warning: while removing psx4m-gui, directory `/home/user/.config/Team16/psx4m' not empty so not removed.
dpkg - warning: while...
Forum: Games 2012-11-20, 13:44
Replies: 294
Views: 133,480
Posted By FIQ
Re: [Announce] gpSP

Hi.

I just want to mention one thing.
It seems that some people here (I know that I did) has issues with flash format, and for me personally, the "save in PC and move .sav" solution didn't work...
Forum: Games 2012-10-10, 10:34
Replies: 5
Views: 22,078
Posted By FIQ
Re: VGBA white screen fix

This solved saving partially but will not allow me to proceed after E4 in Pokémon Fire Red as that forces a game save. What this changed was pretty much that saving isn't disabled anymore, but to use...
Forum: Development 2012-03-10, 11:57
Replies: 11
Views: 5,243
Posted By FIQ
Re: Pandora apps on N900

Any chance to get the pandora build of VVVVVV to run w/o access to the source?

I got the PND, extracted and placed the data files in the squashfs-root directory and ran it. It complained on...
Forum: Games 2012-02-19, 11:54
Replies: 43
Views: 23,202
Posted By FIQ
Re: [Announcement] ManaQuest: Upcoming Game for N9 + N900 + N950

Interesting!
I signed up as a N900 and Linux (Desktop) user.

Just a question though - you had 2 options for Linux - RPM based or DEB based. What about if the distro use none of these (like, Arch...
Forum: Games 2010-07-05, 16:10
Replies: 1,420
Views: 490,444
Posted By FIQ
Re: How To: Nintendo 64 Emu for N900

Hi.

If I've understand this correctly, it's only gles2n64 that gets updated? Wouldn't it make sense to just upload that one then so we could just replace the old one? (and eventually "rm" the...
Forum: Games 2010-07-03, 20:51
Replies: 1,420
Views: 490,444
Posted By FIQ
Re: How To: Nintendo 64 Emu for N900

Just a question. What do you all mean with "the sound is very glitchy"? I use jttl_audio and it works flawlessy when, for example, running MK64 time trial (not GP - it slowed everything down - even...
Forum: Games 2010-06-27, 16:07
Replies: 72
Views: 21,369
Posted By FIQ
Re: Cash Prize for port of mupenplus from pandora to n900

Worked flawlessy (well, some slowdowns but that's to expect, it loaded and seemed to run fine).

Thanks.
Forum: Games 2010-06-27, 12:59
Replies: 72
Views: 21,369
Posted By FIQ
Re: Cash Prize for port of mupenplus from pandora to n900

When I tried to run the emulator (unzipped binaries.zip and extracted Mupen64Plus-1-5-src-arm+gles2n64.tar.gz in /opt/mupen64plus) and when running mupen64plus, i got "Error: No graphics plugin...
Forum: Games 2010-04-08, 21:45
Replies: 12
Views: 5,481
Posted By FIQ
Re: Hedgewars developer mentions n900 port - we should show our interest

I played with Hedgewars and managed to get it run through Debian ARM (easy debian), but without sound via LXDE (didn't manage to get the engine start directly through Maemo). The GUI worked just fine...
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