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santiago's Avatar
Posts: 518 | Thanked: 334 times | Joined on Mar 2010 @ italy
#204
Originally Posted by DavyP View Post
Nice, I was already exploring dbus and will definitely have a look
at the changes in your script and include it my next build.

The reason why I used the $PWD variable, is because I am not
sure where people unpack this application. In my case with the
emulator, it is in /home/developer/phoneme but on a real device
this would be in /home/user/phoneme. I probably should have
used some shell script tricks to figure out the location of the
midlet scripts, but maybe these problems can be more easily
solved if I would package the phoneME application in a deb file
rather than in a tgz file you have to unpack manually.

Cheers,
Davy
hey bro!
is there a way to select some buttons? i add screenshots some games works! i'm trying The Wolfman, i add a screenshot of what i cannot push as a button event. By the way, the correct path for the phoneme, like standard optifyed apps is

/opt/phoneme, i left /home/phoneme becouse your How-to say this, just to not complicate the things to the newbies that try to run it from a shel command

i think is better to symlink the CVM binary and the gcc library like follow

/usr/bin/cvm (full or symlinked to the opt)
/usr/lib/libcvm.so (full or symlinked to the opt)

i add a screenshot of what i cannot push..
edit: just the Enter Button is mapped in phoneme?
in this game i cannot use other keys just the Enter Button.. is it caused by the jsr implementation? by the way it's an amazing JVM!
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Last edited by santiago; 2012-02-13 at 22:44.
 

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