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sakya's Avatar
Posts: 533 | Thanked: 1,341 times | Joined on Dec 2010 @ Italy
#822
Uploaded pcsxrearmed version 0.4.0.14.5

Changelog:
* Fixed accelerometer using gles
* Added -analog option to use the accelerometer as the analog pad
* Added options to set accelerometer sens, max value, y_def
* Added -displayon option to keep the display on (useful when playing using the accelerometer)


Uploaded psx4m-gui version 0.4-6.14.8

Changelog:
* Icon read from pbp (if present)
* Added new settings for accelerometer
* Added new setting to keep the display on

You can now use the accelerometer as the analog pad (useful for driving games, tested with Wipeout 3).
To use this option the game must (obviously) support the analog controller (eg: Wipeout 2 DOES NOT support it, while Wipeout 3 does).

You can test your configuration in the gui:


The accelerometer settings mean:
  • Deadzone: Set the deadzone where the accelerometer values have no effect.
  • Y Zero position: Set the Y zero position. 500 is 45 degree circa.
  • Max Value: The value that is considered as the pad maximum value. As for "Y Zero pos" 500 is 45 degree circa.

Last edited by sakya; 2012-04-10 at 14:07.
 

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