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Posts: 1,163 | Thanked: 1,873 times | Joined on Feb 2011 @ The Netherlands
#18
Originally Posted by Estel View Post
Isn't it too bold to use mplayer as semi-dependency? If there is no other way, maybe just warn people (in package description) that it doesn't ring in silent profile?

Most programs (even games) can't make sound while silent profile is active, and no one seems to be worried about that too much.

/Estel
I understand what you say but for an application that is there to remember you of something, I think it should alarm under all circumstances.
Alarming through sound is a quite vital feature for alarms/timers. For games, the gameplay (ex few exceptions)isn't hurt by no sound. Ofcourse the game experience may be hurt, though.

I don't know much but would using libalarm an solution? It's just a shout coming from the library name, without any real knowledge about what libalarm really does...
 

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