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Posts: 2,076 | Thanked: 3,268 times | Joined on Feb 2011
#12
Originally Posted by AapoRantalainen View Post
Yes, https://github.com/lunixbochs/glshim/issues/13


I see these errors when quitting/ending, https://github.com/lunixbochs/glshim/issues/15

I got armagetron's menus working. Gameplay area is black, but texts top on game are working. (using this https://github.com/lunixbochs/glues and dropping SDL_WM_SetIcon for keyboard focus)
Got it working with a bit of playing with folders (unsquashed pnd from pandora, their config file was useful). Textures work, but sadly at 800x480 getting only 4-5 fps (even less on maps with mazes): With ping in the 200s on 3g would be fun. Too bad Jolla is going with wayland, we could use that double-core

EDIT: Thanks freeman, it was indeed mesa GLU (libGLU.so needed '.1') + libGL, with proper GLU (from github glues) getting same black screen in game at least the fps are now >40

Last edited by szopin; 2013-08-02 at 15:13.
 

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