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Posts: 141 | Thanked: 1,530 times | Joined on May 2011 @ Finland
#72
Originally Posted by rinigus View Post
Sure, I will. I'll have to read the code of Poor Maps again and then I'll be able to suggest something. Probably would test few things first to get some feel about possible solutions.
All right. To clarify, my main concern is whether we can support both raster and vector maps in the same codebase. Considering the experimental nature of Mapbox GL and crashes on Jolla 1 and Jolla store rules, we might need to support raster tiles for quite a while still. That would favor a single codebase, but if it looks seriously complicated, then rather a fork, and new features only in the fork.
 

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