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Posts: 1,414 | Thanked: 7,547 times | Joined on Aug 2016 @ Estonia
#74
Originally Posted by otsaloma View Post
All right. To clarify, my main concern is whether we can support both raster and vector maps in the same codebase. Considering the experimental nature of Mapbox GL and crashes on Jolla 1 and Jolla store rules, we might need to support raster tiles for quite a while still. That would favor a single codebase, but if it looks seriously complicated, then rather a fork, and new features only in the fork.
I suspect that raster tiles are supported, but haven't had time to test it. See https://www.mapbox.com/mapbox-gl-js/example/map-tiles/ .

If true and we can use raster tiles, it leaves us with J1 and JStore issues. While JStore is political and probably induced by QtLocation version available for us, J1 (and Photon Q) is a technical one that we should be able to look into. I may make a small app to test whether this issue is for some arbitrary OpenGL code as well. Would be easier to debug if we can get crashes with the small codebase.
 

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