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App for vector renderer maps, using OpenGL ES 2.0
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rinigus
2017-09-26 , 19:29
Posts: 1,414 | Thanked: 7,547 times | Joined on Aug 2016 @ Estonia
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Zeta, I have added a tag for pixel to location conversion. That should simplify your code.
As for margins, not sure how to make them a property. We have 4 margins in the setter. Should I cover them as RectF? It would make it a bit more convolved for the app writer, but maybe its OK.
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