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Posts: 1,746 | Thanked: 2,100 times | Joined on Sep 2009
#10
Originally Posted by IWantToMarryTheN900 View Post
So if the iPhone was to run at the N900's resolution (with the current chipset) it would stutter as well?
Quite likely. It's the same for 3D games on the PC, lower resolutions can maintain higher framerates due to having fewer pixels to render. Higher resolutions require more powerful graphics cards to maintain higher framerates.

The biggest fluidity-killer is background processes (almost always Maemo system processes) that grab a chunk of the CPU to perform some action. Modest is very, very bad at this, especially when responding to a mail notification with a couple things are going on. This will be somewhat resolved once multi-core chips are more common, however.
 

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