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Posts: 1,296 | Thanked: 1,773 times | Joined on Aug 2009 @ Budapest, Hungary
#194
Originally Posted by Frand View Post
If Qt provides a layer of abstraction for realtime user input (multi-touch events, tilt sensors etc.), and abstracts the system audio and provides a mixer for streaming buffers, abstracts interrupts events and elegantly handles system graphics overlays then it probably would reduce headaches for cross-platform game development. If it doesn't, then porting games to Symbian will be as painful as always.
As far as I know, the answers to these questions are yes.
However, I'm quite new to the world of Qt so you would need an expert's opinion about exactly how.