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Posts: 68 | Thanked: 621 times | Joined on Oct 2009
#20
Originally Posted by rmerren View Post
Supposedly Angry Birds and Bounce were written with Qt. Angry Birds is one of the most popular games for Android and for iPhone, so it is nice to see Rovio (the publisher) picking up on Qt. It bodes well for the future.
Actually they weren't. Angry Birds and Bounce have been ported to run on top of Qt as an experiment but the public releases are still based on the native platform SDKs.

In practice there is little to none difference between the versions in this case because like in any commercial grade game engine the platform dependent code only sums up to a tiny fraction of a percentage, which is the part where Qt was used to replace platform SDKs.
 

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