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Posts: 108 | Thanked: 329 times | Joined on Apr 2010 @ Bosnia and Herzegovina
#16
What a coincidence - I was just counting 12769 at the moment. And I'm hoping it's final. As you can see, we missed our planned release for the weekend, but you probably saw that coming. I'd say Maemo build is final, working smoothly, unless we see some last-minute bugs. I'm now off to touch up the Android build a bit, and if I don't get hit by a meteorite or something, the game will be released today, in a couple of hours if all goes right. Android build was holding us back mostly. There were some god-awful bugs related to SDL_mixer linkage that manifested only on some devices, I thought we're doomed. But it's ok now, everything seems to be working. We mainly just need to package releases for all the platforms and setup the download section on our site

Last edited by TheBurek; 2011-03-31 at 06:34. Reason: Terminology
 

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