View Single Post
Posts: 50 | Thanked: 135 times | Joined on Nov 2012
#1
hello all. i recently bought n900 and start playing with it. as i am a programmer, i tried to port some of my projects to Maemo. here is the first interesting result of my hard efforts: logic platform game written using SDL and SDL_mixer. it's a rewrite of the old DOS game Avish. to install it, you can use my private repository:

deb http://ketmar.no-ip.org/n900 fremantle devel

you now can install/uninstall Awish from HAM and have a nice desktop icon. navigate to this url in microB: http://ketmar.no-ip.org:81/k8.install
this will add my repository to HAM. then just update repos and you'll be able to find Awish in 'games'.

note that the game now works in fullscreen mode, so no more screen culltering with hildon controls.

important keys:
SPACE -- select menu entry / pick up item / drop item
Q -- quit immediately
E -- bring in-game menu (or get out of it)
P -- pause (Awish will show level map when paused)
U/enter -- use item (key, for example)
ctrl+S -- save game
ctrl+L -- load saved game (works only in game mode, not in main menu)
ctrl+D -- start/stop saving demo
ctrl+M -- play demo if there is one for the current level

the game is not about reflexes, it requires no arcade skills at all. all you need is just logic and carefull route planning.

enjoy.

btw, sources are available here, so you can rebuild packages if you want. beware, you need two files from the original DOS game: RESOURCE.DAT and RESOURCE.SND. i already included that in awish-data package.

update: added HAM packages; added some keys (save/load game, etc).

update1: i managed to build Awish for 'thumb' mode. navigate to http://ketmar.no-ip.org:81/k8_thumb.install to add my 'thumb' repository.

note that you have to choose either 'thumb' or 'normal' repository, DO NOT use both!

WARNING! use 'thumb' repository only if you REALLY know what is it. if you don't know what 'thumb' is, just don't use it.

Last edited by ketmar; 2013-12-28 at 07:37.
 

The Following 14 Users Say Thank You to ketmar For This Useful Post: