View Single Post
Posts: 135 | Thanked: 151 times | Joined on Dec 2009 @ Slovakia/Bratislava
#25
Level editor:

Ok, seems we are getting somewhere, however I seem to be too lame to compile the luadec51 with modified lua-5.1 (damn, why those people can't add Makefile into the dist?)

Reason why I was not able to decompile the lua script first time, was because Rovio uses different version of lua that has default number type set to float instead of double. I was able to get over that and I attached the dissasembly of Level1.lua (unfortunately chunkspy lacks the ability to generate original structure of source code)

If someone can help push it to even more readable form, inform me.
Attached Files
File Type: zip Level1.zip (18.1 KB, 595 views)
 

The Following 3 Users Say Thank You to forcer For This Useful Post: