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Posts: 1,100 | Thanked: 2,797 times | Joined on Apr 2011 @ Netherlands
#20
Originally Posted by mr_pingu View Post
I understand what you say but for an application that is there to remember you of something, I think it should alarm under all circumstances.
Alarming through sound is a quite vital feature for alarms/timers. For games, the gameplay (ex few exceptions)isn't hurt by no sound. Ofcourse the game experience may be hurt, though.

I don't know much but would using libalarm an solution? It's just a shout coming from the library name, without any real knowledge about what libalarm really does...
I agree on your point about alarm notifications. The alarm framework would go way to far for just a simple timer in terms of complexity.

I estimate the group of people that: use cooktimer, have there profile on silent during use of cooktimer and do not have mplayer installed is extremely small. Theoretically you could then also keep your phone with you and rely on the vibrate function.
 

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