Thread: [SailfishOS] Mapbox GL Native QML plugin
View Single Post
Posts: 307 | Thanked: 1,409 times | Joined on Oct 2013 @ France
Originally Posted by rinigus View Post
I looked a bit into it and this is a what I found regarding opnGL debugging

To debug properly, we need OpenGL ES API Version 3.2 and use (blog post continuation)

Alternatively, you could use glGetError, as explained in the blog post.

As for API versions, OpenGL ES 3.0 corresponds to Android 4.3 (

So, out of luck here as well on older devices like J1
Thanks for the answer, I understand now that you were talking of the OpenGL standard.
Interesting to see that debugging is a first class citizen on the newer versions.

The Following 2 Users Say Thank You to Zeta For This Useful Post: