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Posts: 1,414 | Thanked: 7,547 times | Joined on Aug 2016 @ Estonia
#301
New release is out - 0.12.0

This release introduces Mapnik styles (@Thra11, thank you for suggestion) and night mode as well. The available styles are "default" and "car" . The styles are almost the same with the gas stations dropped in pecking order for the default and shown at lower zooms for car. However, the base is there and, if someone is interested, its possible to adjust available styles to show pedestrian/bicycle/transport layers more prominently (or coffee shops, for that matter).

For styles to show up in the clients, one has to add them into the list of basemaps. Which brings me to the question: Poor Maps users - do you use @1 OSM Scout Server layer or should we just remove it and simplify the matter by keeping @2 only? Note that larger tiles lead to more efficient rendering.

From this release, Mapnik supports day/night styles as well. It should be all configured and supported by modRana and Poor Maps via different basemaps already.

This release fixes a bug that slowed down Mapnik rendering by over sizing buffer around each tile. It should increase rendering speed for all clients. The increase would be more significant for clients requesting small tiles, such as modRana.
 

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