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Posts: 103 | Thanked: 162 times | Joined on Jan 2010 @ Germany
#6
Originally Posted by Flandry View Post
I have added my quote about my philosophy and plans for SDLMAME from the emulators thread to the first post here. Short answer to your question: probably not, unless it turns out that the goals are unattainable otherwise. I want to track the upstream source as much as is possible, diverging only for customizations necessary for Maemo.

Here are a couple relevant posts about optimizing MAME from the emulators thread.
I see. Understood and accepted. Thanks for the explanation and good luck for your project...

All tested with Autoframeskip, all parents:

-Asteroids 1979 Playable 65%
-Ladybug 1981 Playable 100%
-Twin Cobra 1987 Playable 80% (crashes in Level 1)
-Carnival 1980 Playable 100% (tested without samples)
-Xevious 1982 Playable 60%
-Pacman 1980 Playable 100%
-Shinobi 1887 Playable 50% (sound issues)
-Super Volleyball 1989 Not Playable 95% (crashes after start)
-Silkworm 1988 Playable 90%
-Atari Tetris 1988 Playable 90%
-Crime Fighter 1989 Playable 75%
-Plotting 1989 Playable 100%

Last edited by sbock; 2010-01-31 at 23:59.
 

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