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Posts: 838 | Thanked: 3,384 times | Joined on Mar 2009
#43
Originally Posted by misiak View Post
There is however, in Extras testing, a version which supports more formats ( http://maemo.org/packages/package_in...5+0m5+ogg+mp3/ ), and it didn't uninstall any metapackages or anything on my phone with CSSU stable (someone reported it uninstalls maemo-fremantle-pr or however is this metapackage named) - is it just case of phones with Nokia's PR's?
CSSU users doesn't need to worry maemo-fremantle-pr, it is already uninstalled (without dramatic side-effects). There are one difference between 1.2.6-5+0m5+ogg+mp3 and 1.2.6-5+0m5+ogg+mp3-2: first one is using 'broken' libmikmod (it is for playing s3m/mod -audio). Broken means it makes zero length file to the directory where binary is, which means that directory must be user-writeable (which is not good, but can be handled if needed).

I do not know what is currently wrong with dependencies of lincity, I will check it before next release.

Originally Posted by misiak View Post
You changed default rendering engine to SDL anyway? Ok, the OpenGL can be turned on by using "-g" command line option anyway - I hope you didn't change that
I added option to the settings (gui) to toggle between SDL and GLES. Command line "-g" is also working, and ~/.lincity-gn/userconfig.xml

I chose SDL to default, because it is more tested (at least by me).

Originally Posted by misiak View Post
Android Lincity required quite heavy rewrite I guess, as it's different language and must use different libraries...
Android can use c/c++, only start-wrapper must be java. And it must compile every library statically: check this https://github.com/kobr4/Lincity4dro...master/jni/src looks familiar?
 

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