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Posts: 440 | Thanked: 2,256 times | Joined on Jul 2014
#76
Originally Posted by Boxeri View Post
The product seems nice and potential, but I find it really hard to believe in this subscription based revenue model. Feel that it will be deal breaker for many. Well, at least they would be making money immediatly from the beginning. Jolla, did U hear that?
I'm hopeful the subscription idea can succeed, the key to it is regular content updates. People pay a subscription for Netfix and Spotify, so why not apps and games?

For developers the focus switches from bringing in new users, to that of retaining users through quality software. Or on the games side, simply having people play the game is enough without having to resort to shady tactics like the current free-to-play games are.

Is solu the right platform to pull this off? im not sure, we know how hard it is to entice developers to a new platform as it is.
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