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Posts: 2,355 | Thanked: 5,249 times | Joined on Jan 2009 @ Barcelona
#48
Originally Posted by misiak View Post
I think that changing from bazillions of textures to 1 big texture containing all images will speed thinks up, I will test it in a few days.
And then compressing that texture (called a texture atlas btw) with PVRTC.

However, the worst offenders for PVR performance is alpha testing/blending, which I bet you cannot turn off easily, so performance will always be abysmal.

Last edited by javispedro; 2012-05-03 at 15:46.
 

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