Thread: [SailfishOS] Mapbox GL Native QML plugin
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Posts: 1,414 | Thanked: 7,547 times | Joined on Aug 2016 @ Estonia
#13
Originally Posted by Zeta View Post
Alright. At least we tried ! Thanks for the time you spent on this.

Just to understand, what do you call a "standard" in this context ? A version of the mapbox GL renderer ? Of the Qt API for Mapbox GL ? Something else ?
I looked a bit into it and this is a what I found regarding opnGL debugging https://blog.nobel-joergensen.com/20...ng-glgeterror/

To debug properly, we need OpenGL ES API Version 3.2 and use https://www.khronos.org/registry/Ope...Callback.xhtml (blog post continuation)

Alternatively, you could use glGetError, as explained in the blog post.

As for API versions, OpenGL ES 3.0 corresponds to Android 4.3 (https://en.wikipedia.org/wiki/OpenGL_ES)

So, out of luck here as well on older devices like J1
 

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