Thread: [Fremantle Maemo5] [$ Paid request] Porting Love2D to maemo
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Posts: 1,203 | Thanked: 3,027 times | Joined on Dec 2010
#5
With a few dirty hacks for SDL on thumb, like gles1 removed by flipping define in the configure script and adding missing defines for ULLONG_MAX (iirc) and a few others, I have a "build" to test. I need to go back and patch the opengles2 include to fix missing GLchar and then find some basic apps to test it on.

Love2D is still a way off as it needs devIL to be packaged and maybe some others.
 

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