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Posts: 915 | Thanked: 3,209 times | Joined on Jan 2011 @ Germany
#4
I think the basic keyboard layout should have some double d-pad style like cursor keys for pitch and roll and wasd (or maybe better szxc) for thrust and yaw.
Once that is established it is only natural to assign the "head" and/or "look" commands to secondary and maybe tertiary cursor definitions if possible.

The rest will come on it's own where we should try to assign commonly used functions like gears and flaps to self-explaining keys like g and f.
Using secondary and tertiary assignments on the left half of the keyboard should be avoided since that would often require to have both hands on the left side.

A mayor problem that I see at the moment is the combination of hard-coded keys and different hardware keyboard layouts. So I hope your bug report will be solved soon.
 

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