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Posts: 5 | Thanked: 10 times | Joined on May 2018
#60
Originally Posted by TheKit View Post
It depends on how that Mod is implemented and connected to Android. I don't have any mods besides Keyboard Mod proto, so no idea.

As for updates, I will update to newest SFOS version shortly. Fingerprint depends on SFOS middleware being implemented, I think no ported device supports it yet, and they used custom solution for Turing Phone.
Nice to hear, progress is going on. What about the doubletap feature, do you know how to get it working? (Perhaps there is also the battery drain reason why you didn't enable it by default)
 

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