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ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#4
UQM is a really faithful port combining the best of pc and 3DO versions.

And SC2 / UQM is very impressive for the challenging combat, which requires you to learn tactics.

My thoughts are that it is a bit too discouraging in combat for 2010. But tampering with the delicate frustration/reward cycle is not to be undertaken lightly!

UQM homepage has a great section on combat tips: (link)

Ideas for difficulty:
* if user dies often on one enemy, slowly reduce enemy difficulty
* maybe adjust ship durability factor
* maybe allow lower combat fps
- someday maybe hints from uqm page in game after dying a lot from one enemy

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new to game?

A Nice Comic Explaining Background Story: http://www.star-control.com/hosted/gl-comic/

First Things To Do http://wiki.uqm.stack.nl/First_Things_To_Do

First hour gameplay review by a real noob http://firsthour.net/first-hour-review/star-control-2

The Pages of Now And Forever -- Star Control 2 Fansite: http://www.star-control.com/

Overview of Ships: http://wiki.uqm.stack.nl/List_of_ships
Detailed Reference to Combat http://ledmeister.com/supmeler.htm

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das ist your media player, and yuu vill like it

Last edited by ArnimS; 2010-01-17 at 21:42. Reason: more links
 

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