View Single Post
Posts: 18 | Thanked: 94 times | Joined on Dec 2012
#20
Originally Posted by B-RUNO View Post
Hey Art-O how do you locate the Init input and the OpenGL update methods on the decompiled apk.
When you start apkenv without proper module it reports needed methods for example angry birds:
Code:
Not supported yet, but found JNI methods:
    Java_com_rovio_ka3d_MyRenderer_nativeGetPossibleOrientations
    Java_com_rovio_ka3d_MyRenderer_nativePause
    Java_com_rovio_ka3d_MyRenderer_nativeResume
    JNI_OnLoad
    Java_com_rovio_ka3d_MyRenderer_nativeResize
    Java_com_rovio_ka3d_MyRenderer_nativeKeyInput
    Java_com_rovio_ka3d_MyRenderer_nativeInput
    Java_com_rovio_ka3d_MyRenderer_nativeUpdate
    ...
So just browse that treeview to com/rovio/ka3d/MyRenderer and there you can find all needed code written in java. Look for functions that start with "public native ..."
 

The Following 4 Users Say Thank You to Art-O For This Useful Post: