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pelago's Avatar
Posts: 2,121 | Thanked: 1,540 times | Joined on Mar 2008 @ Oxford, UK
#141
Originally Posted by Miika View Post
The biggest issue is that before we provide any officially supported way for playing user created content you will need to overwrite our levels with modified files. As far as I know two packages can't contain same file so that would create a conflict, preventing the latter package from being installed altogether. I fully support you making custom levels and sharing them but I can't really give my approval for making a package that installs in /opt/rovio/ hierarchy breaking our own level packs.
Maybe someone could create a little launcher app that would ask the user whether they wanted to play the original levels or custom levels. If custom is chosen, it temporarily overwrites the levels in /opt/rovio/, launches the game, then when the game quits it puts everything back as it was originally.
 

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