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Banned | Posts: 358 | Thanked: 160 times | Joined on Dec 2010
#11
Originally Posted by laasonen View Post
Screenshots?
Why is he thank and me not? He couldn't write a whole sentence tough. Should we guess what is he wanting?
 
laasonen's Avatar
Posts: 565 | Thanked: 618 times | Joined on Jun 2010 @ Finland
#12
Originally Posted by epitaph View Post
Why is he thank and me not? He couldn't write a whole sentence tough. Should we guess what is he wanting?
What is your problem?
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Couple of my applications:
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Posts: 870 | Thanked: 133 times | Joined on Aug 2010
#13
SS ? (screenshots)
 

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Posts: 1,048 | Thanked: 1,127 times | Joined on Jan 2010 @ Amsterdam
#14
Originally Posted by epitaph View Post
Why is he thank and me not?

I had no idea his name was thank, but than again, I didn't thank him either. But are you unhappy with the name epitaph?
 
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Posts: 48 | Thanked: 109 times | Joined on May 2011 @ UK
#15
Hopefully version 0.0.3 should work now??? Please let me know if not?

also package correctly categorised as multimedia, screenshot added at start of this thread (and thanks to everyone who suggested it )
 
Posts: 536 | Thanked: 81 times | Joined on May 2011 @ Russia
#16
it stars but doesnt play any sound
 

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Banned | Posts: 358 | Thanked: 160 times | Joined on Dec 2010
#17
Originally Posted by laasonen View Post
What is your problem?
Do you think you are polite? This is a public forum. I simply ask a question and you answered with question? I suppose you aren't locking for screenshots.
 
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Posts: 48 | Thanked: 109 times | Joined on May 2011 @ UK
#18
not even the blue drumpads??? At the moment the sound is only triggered by the blue pads on the right.. which play random sounds of grouped wavs

1st column (in order):
Kick
HiHat
Snare
Symbal
Tom-Tom
BassDrum

2nd:
As 1st plus Kick

3rd
As 1st plus hi-hat

Accelerometer can be enabled by pressing the greyed text in which case all 3 axis of movement trigger different sounds on movement
 
Posts: 1,378 | Thanked: 1,604 times | Joined on Jun 2010 @ Göteborg, Sweden
#19
Installed latest - error given below.
Code:
/opt/takeitawaymarco $ python pydrum.py 
PATH: /opt/takeitawaymarco
x11
<Surface(800x480x16 SW)>
Traceback (most recent call last):
  File "pydrum.py", line 202, in <module>
    main()
  File "pydrum.py", line 74, in main
    mixer.addwav(appdir + "/sounds/KickDrums1/kickdrum" +str(i ) + ".wav")
  File "/opt/takeitawaymarco/pymixer.py", line 158, in addwav
    self.soundbuffers.append(self.createbrokenarray(filename))
  File "/opt/takeitawaymarco/pymixer.py", line 83, in createbrokenarray
    fullarray = self.createsoundarray(file) 
  File "/opt/takeitawaymarco/pymixer.py", line 73, in createsoundarray
    sound =pygame.mixer.Sound(file) 
pygame.error: mixer system not initialized
/opt/takeitawaymarco $
 

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Posts: 4,365 | Thanked: 2,467 times | Joined on Jan 2010 @ Australia Mate
#20
 

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