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Posts: 72 | Thanked: 157 times | Joined on Oct 2011 @ Hungary
#11
Originally Posted by cddiede View Post
For the N900, the ioquake3 package uses OpenGL ES rendering, which is directly hardware supported in the Cortex A8 processor in the phone:

http://www.arm.com/products/processo.../cortex-a8.php


I'm not sure why you think it's using SW emulation for the rendering. Do you somehow have an N900 without a Cortex A8 CPU? Did you passs a special flag to the binary to force SW rendering?

If your FPS are low in the game, it much more likely due to available system resources.

How many applications do you have running in the background?

How many daemons do you have running?

How many widgets do you have running on your desktops?

How much RAM is available for the game to use?

Do you have the game data files on an SD card with a very low I/O rate?
I have reinstalled now. I still get ~20-28 Fps

No other applications are running in the background.
I have no special daemons just the default ones.
I have 3 desktops and 4 widgets and 7 shortcuts on them.
About 100-120 mb ram and 600-650 mb spwap is free when my n900 does nothting.
I have the game data on the internal memory.

And I am running the power kernel v49.

Last edited by PanzerSajt; 2012-02-07 at 16:01.
 
cddiede's Avatar
Posts: 1,034 | Thanked: 784 times | Joined on Dec 2007 @ Annapolis, MD
#12
I don't have my N900 on me today.

Can anyone else fire up their Quake III and benchmark?

Is 28 FPS unusually low?

I don't remember exactly, but I don't think that the N900 can hit anywhere near 60 FPS running Quake III, but I don't remember what the norm is closer to.
 
Posts: 72 | Thanked: 157 times | Joined on Oct 2011 @ Hungary
#13
Originally Posted by cddiede View Post
I don't have my N900 on me today.

Can anyone else fire up their Quake III and benchmark?

Is 28 FPS unusually low?

I don't remember exactly, but I don't think that the N900 can hit anywhere near 60 FPS running Quake III, but I don't remember what the norm is closer to.
The 28 Fps is not unuseable but very often it drops and causes some lag. The other interesthing fact is that there are big changes in the Fps. It changes between 20-28-30 within a second so the other problem is that the Fps is not still.
 
Posts: 1,033 | Thanked: 1,013 times | Joined on Jan 2010
#14
Originally Posted by cddiede View Post
I don't have my N900 on me today.

Can anyone else fire up their Quake III and benchmark?

Is 28 FPS unusually low?

I don't remember exactly, but I don't think that the N900 can hit anywhere near 60 FPS running Quake III, but I don't remember what the norm is closer to.
Quake 3 is CPU bound, so overclocking makes a huge difference. 805MHz improves fps, but 1GHz will get 35-45 or more fps, minor drops though.
 

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Posts: 478 | Thanked: 101 times | Joined on Feb 2010
#15
20-28 FPS seems fine to me! I get the same on stock but as patlak says could probably be better overclocked.
 
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